Christophe Lino
- Image Perception Interaction (LS2N - équipe IPI)
Présentation
Since 2024, I am an associate professor at Nantes University, where I am a member of the IPI research group. I have formerly been a member of Prof. Marie-Paule Cani's GeoVic group at Ecole Polytechnique, Prof. Tamy Boubekeur's Computer Graphics group at Télécom Paris, and a doctoral / postdoctoral researcher at Inria, the french National Institute for Research in Digital Science and Technology. My research themes are related to computer graphics, mainly 3D animation and rendering. I ambition to contribute in the provision of smart intuitive tools to digital artists (e.g. virtual production, entertainment, virtual tours / immersive experiences), from novices to experts. My research interests include:
Domaines de recherche
Compétences
Publications
Publications
|
|
Real-time Anticipation of Occlusions for Automated Camera Control in Toric SpaceComputer Graphics Forum, 2020, xx (2), pp.1 - 11. ⟨10.1111/cgf.13949⟩ |
|
|
Directing the Photography: Combining Cinematic Rules, Indirect Light Controls and Lighting-by-ExampleComputer Graphics Forum, 2018, 37 (7), pp.45-53. ⟨10.1111/cgf.13546⟩ |
|
|
Directing Cinematographic DronesACM Transactions on Graphics, 2018, 37 (3), pp.1-18. ⟨10.1145/3181975⟩ |
|
|
Intuitive and Efficient Camera Control with the Toric SpaceACM Transactions on Graphics, 2015, Proceedings of SIGGRAPH 2015, 34 (4), pp.82:1--82:12. ⟨10.1145/2766965⟩ |
|
|
Real-Time Cinematic Tracking of Targets in Dynamic EnvironmentsGI 2021 - Graphics Interface conference, May 2021, Vancouver, Canada. pp.1-10 |
|
|
Analyzing Elements of Style in Annotated Film ClipsWICED 2017 - Eurographics Workshop on Intelligent Cinematography and Editing, Apr 2017, Lyon, France. pp.29-35, ⟨10.2312/wiced.20171068⟩ |
|
|
Toward More Effective Viewpoint Computation ToolsEurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland. pp.8 |
|
|
Continuity Editing for 3D AnimationAAAI Conference on Artificial Intelligence, Jan 2015, Austin, TX, United States. pp.753-761 |
|
|
Insight: An annotation tool and format for film analysisEurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland. pp.57, ⟨10.2312/wiced.20151079⟩ |
|
|
Camera-on-rails: Automated Computation of Constrained Camera PathsACM SIGGRAPH Conference on Motion in Games, Nov 2015, Paris, France. pp.151-157, ⟨10.1145/2822013.2822025⟩ |
|
|
How Do We Evaluate the Quality of Computational Editing Systems?AAAI Workshop on Intelligent Cinematography And Editing, Jul 2014, Québec, Canada. pp.35-39 |
|
|
CollaStar : Interaction collaborative avec des données multidimensionnelles et temporelles25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, AFIHM, Nov 2013, Bordeaux, France. ⟨10.1145/2534903.2534919⟩ |
|
|
Efficient Composition for Virtual Camera ControlACM Siggraph / Eurographics Symposium on Computer Animation, Jul 2012, Lausanne, Switzerland |
|
|
Film Editing for Third Person Games and MachinimaWorkshop on Intelligent Cinematography and Editing, May 2012, Raleigh, United States |
|
|
Automated Camera Planner for Film Editing Using Key ShotsSCA 2011 - ACM Siggraph / Eurographics Symposium on Computer Animation, ACM SIGGRAPH / Eurographics, Aug 2011, Vancouver, Canada |
|
|
A Smart Assistant for Shooting Virtual Cinematography with Motion-Tracked CamerasACM Multimedia, Nov 2011, Scottsdale, United States |
|
|
Advanced Composition in Virtual Camera ControlSmart Graphics, Aug 2011, Bremen, Germany. pp.13-24, ⟨10.1007/978-3-642-22571-0_2⟩ |
|
|
Computational Model of Film Editing for Interactive StorytellingICIDS 2011 - International Conference on Interactive Digital Storytelling, Nov 2011, Vancouver, Canada. pp.305-308, ⟨10.1007/978-3-642-25289-1_35⟩ |
|
|
The Director's Lens: An Intelligent Assistant for Virtual CinematographyACM Multimedia, Nov 2011, Scottsdale, United States |
|
|
An Interactive Interface for Lighting-by-Example10th International Symposium on Smart Graphics, 2010, Jun 2010, Banff, Canada. pp.244-252, ⟨10.1007/978-3-642-13544-6_23⟩ |
|
|
A Real-time Cinematography System for Interactive 3D EnvironmentsSCA '10 Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Jul 2010, Madrid, Spain. pp.139-148, ⟨10.2312/SCA/SCA10/139-148⟩ |
|
|
A Real-time Cinematography System for 3D Environments22es Journées de l'Association Française d'Informatique Graphique, Nov 2009, Arles, France. pp.213-220 |
Method, System and Software Program for Shooting and Editing a Film Comprising at Least One Image of a 3D Computer-Generated AnimationUnited States, Patent n° : 20,130,135,315. 2013 |
|
|
Contrôle de caméra virtuelle à base de partitions spatiales dynamiquesModeling and Simulation. Université Rennes 1, 2013. English. ⟨NNT : ⟩ |
|
|
Virtual camera control using dynamic spatial partitionsOther [cs.OH]. Université de Rennes, 2013. English. ⟨NNT : 2013REN1S072⟩ |