Accéder directement au contenu

Christophe Lino

1
Documents

Présentation

Since february 2020, I am a starting research scientist at Ecole Polytechnique, a first class Computer Science school, where I am a member of the [Geometric & Visual Computing](https://www.lix.polytechnique.fr/geovic/) group. I have formerly been a member of Prof. Tamy Boubekeur's [Computer Graphics group](http://www.tsi.telecom-paristech.fr/cg/) at Télécom Paris, another first class Computer Science school of Institut Polytechnique de Paris, and a doctoral / postdoctoral researcher at Inria, the french National Institute for Research in Digital Science and Technology. My research themes are related to computer graphics, mainly 3D animation and rendering. I ambition to contribute in the provision of smart intuitive tools to digital artists (e.g. virtual production, entertainment, virtual tours / immersive experiences), from novices to experts. My research interests include: - Virtual Camera(s) Control - Aerial Cinematography (UAV) - Automated Video Editing / Video Summarization - Virtual Lights Control / Inverse-rendering - Physically-based Light Source Models / Rendering (PBR) - Intermediate Representations and Search Spaces, Dimensionality Reduction - Empirical Knowledge Formalisation: e.g. Film Grammar (shooting, lighting, film editing).

Publications

frederic-vernier
Image document

CollaStar : Interaction collaborative avec des données multidimensionnelles et temporelles

Charles Perin , Marc Christie , Frédéric Vernier , Christophe Lino
25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, AFIHM, Nov 2013, Bordeaux, France. ⟨10.1145/2534903.2534919⟩
Communication dans un congrès hal-00877321v2