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Christophe Lino
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Documents
Présentation
Since february 2020, I am a starting research scientist at Ecole Polytechnique, a first class Computer Science school, where I am a member of the [Geometric & Visual Computing](https://www.lix.polytechnique.fr/geovic/) group. I have formerly been a member of Prof. Tamy Boubekeur's [Computer Graphics group](http://www.tsi.telecom-paristech.fr/cg/) at Télécom Paris, another first class Computer Science school of Institut Polytechnique de Paris, and a doctoral / postdoctoral researcher at Inria, the french National Institute for Research in Digital Science and Technology.
My research themes are related to computer graphics, mainly 3D animation and rendering. I ambition to contribute in the provision of smart intuitive tools to digital artists (e.g. virtual production, entertainment, virtual tours / immersive experiences), from novices to experts.
My research interests include:
- Virtual Camera(s) Control
- Aerial Cinematography (UAV)
- Automated Video Editing / Video Summarization
- Virtual Lights Control / Inverse-rendering
- Physically-based Light Source Models / Rendering (PBR)
- Intermediate Representations and Search Spaces, Dimensionality Reduction
- Empirical Knowledge Formalisation: e.g. Film Grammar (shooting, lighting, film editing).
Publications
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Camera-on-rails: Automated Computation of Constrained Camera PathsACM SIGGRAPH Conference on Motion in Games, Nov 2015, Paris, France. pp.151-157, ⟨10.1145/2822013.2822025⟩
Communication dans un congrès
hal-01220119v1
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Continuity Editing for 3D AnimationAAAI Conference on Artificial Intelligence, Jan 2015, Austin, Texas, United States. pp.753-761
Communication dans un congrès
hal-01088561v2
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How Do We Evaluate the Quality of Computational Editing Systems?AAAI Workshop on Intelligent Cinematography And Editing, Jul 2014, Québec, Canada. pp.35-39
Communication dans un congrès
hal-00994106v1
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Film Editing for Third Person Games and MachinimaWorkshop on Intelligent Cinematography and Editing, May 2012, Raleigh, United States
Communication dans un congrès
hal-00694455v1
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Computational Model of Film Editing for Interactive StorytellingICIDS 2011 - International Conference on Interactive Digital Storytelling, Nov 2011, Vancouver, Canada. pp.305-308, ⟨10.1007/978-3-642-25289-1_35⟩
Communication dans un congrès
hal-00646405v1
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Automated Camera Planner for Film Editing Using Key ShotsSCA 2011 - ACM Siggraph / Eurographics Symposium on Computer Animation, ACM SIGGRAPH / Eurographics, Aug 2011, Vancouver, Canada
Communication dans un congrès
hal-00646404v1
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