Jean-Dominique Gascuel
48
Documents
Publications
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Visual-vestibular compensation in balance recovery: A transfer function model-based analysisFOSBE 2019 - 8th IFAC Conference on Foundations of Systems Biology in Engineering, Oct 2019, Valencia, Spain. pp.1-6
Conference papers
hal-02371059v1
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Point-Based Light Transport for Participating Media with Refractive BoundariesEurographics Symposium on Rendering 2016 - Experimental Ideas & Implementations, Jun 2016, Dublin, Ireland. ⟨10.2312/sre20161216⟩
Conference papers
hal-01327239v2
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Flexibility of sensorimotor integration in visual virtual immersion. Case of vestibular patientsACAPS 2013 - 15ème Congrès international de l'Association des Chercheurs en Activités Physiques et Sportives, ACAPS, Oct 2013, Grenoble, France
Conference papers
hal-01110093v1
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Immersive Virtual Environment for Visuo-Vestibular Therapy: Preliminary ResultsCYBER17 - 17th Annual CyberPsychology & CyberTherapy Conference, Sep 2012, Bruxelles, Belgium. pp.187-191, ⟨10.3233/978-1-61499-121-2-187⟩
Conference papers
hal-00690875v1
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Reactive Balance Control in Immersive Visual Flows: 2D vs. 3D Virtual StimuliCT14 - 14th Annual CyberTherapy and CyberPsychology Conference, Jun 2009, Villa Caramora, Lago Maggiore, Italy. pp.61, ⟨10.3389/conf.neuro.14.2009.06.061⟩
Conference papers
hal-00386337v1
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Fast Non-Linear Projections using Graphics HardwareI3D '08 - ACM Symposium on Interactive 3D Graphics and Games, Feb 2008, Redwood City, CA, United States. pp.107-114, ⟨10.1145/1342250.1342267⟩
Conference papers
hal-00257806v1
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Posture-movement co-ordination when reaching in immersive visual virtual environmentXVIIth International Society for Gait and Posture Research Conference, May 2005, Marseille, France. pp.S19
Conference papers
hal-00386343v1
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Interactive Mediated Reality6th Australasian User Interface Conference, Jan 2005, Newcastle, Australia. pp.21-29
Conference papers
inria-00463586v1
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Les collections muséographiques en 3D par microtomographie Rayons XVirtual Retrospect 2005, Robert Vergnieux, Nov 2005, Biarritz, France. pp.80-84
Conference papers
hal-01759686v1
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Dynamic Canvas for Immersive Non-Photorealistic WalkthroughsProc. Graphics Interface, 2003, Halifax, Canada
Conference papers
inria-00510176v1
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Real-Time Capture, Reconstruction and Insertion into Virtual World of Human ActorsVision, Video and Graphics, Eurographics, 2003, Bath, United Kingdom. pp.49--56
Conference papers
inria-00510183v1
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Réalité Augmentée et Environnement Collaboratif : Un Tour d'HorizonAFIG'03, 2003, Saint-Denis, France
Conference papers
inria-00510184v1
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Dynamic Canvas for Non-Photorealistic WalkthroughsGraphics Interface, Jun 2003, Halifax, Canada. pp.121--130
Conference papers
inria-00463592v1
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MARE : Multiuser Augmented Reality Environment on real table setupACM SIGGRAPH Conference Abstracts and Applications, 2002, San Antonio, Texas, United States
Conference papers
inria-00510037v1
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SpinCAS: a step towards Virtual Collaborative SculptingVirtual Reality International Conference, 2002, Laval, France
Conference papers
inria-00510040v1
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Evaluating on-line control of goal-directed arm movement while standing in virtual visual environment1st International Workshop on Virtual Reality Rehabilitation, 2002, Lausanne, Switzerland. pp.249--259
Conference papers
inria-00510033v1
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Environnement de Réalité Augmentée Collaboratif : Manipulation d'Objets Réels et VirtuelsAFIG 01, actes des 14èmes Journées de l'Association Française d'Informatique Graphique, Nov 2001, Limoges, France. pp.101-112
Conference papers
inria-00510046v1
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Construction of an Open Geometry Server for Client-Server Virtual EnvironmentsVirtual Reality, IEEE, 2001, Yokohama, Japan
Conference papers
inria-00510044v1
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Augmented Reality Collaborative Environment:Calibration \& Interactive Scene EditingVirtual Reality International Conference (VRIC 2001), May 2001, Laval, France
Conference papers
inria-00510043v1
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Collaborative animation over the networkComputer Animation '99, 1999, Genève, Switzerland
Conference papers
inria-00510068v1
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Sensor Modeling for a Walking Robot SimulationEurographics Workshop on Computer Animation and Simulation, 1999, Milan, Italy
Conference papers
inria-00510077v1
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Practical Volumetric SculptingProceedings of Implicit Surface '99, 1999, Bordeaux, France. 10 p
Conference papers
inria-00510075v1
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Animating Lava FlowsGraphics Interface (GI'99) Proceedings, 1999, Kingston, Ontario, Canada. pp.203--210
Conference papers
inria-00510066v1
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Sculpture virtuelle12èmes journées de l'Association française d'informatique graphique (AFIG'99), Laboratoire d'Etudes et de Recherches Informatiques (LERI), Nov 1999, Reims, France
Conference papers
inria-00537513v1
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Virtual SculptureShort Papers Proceedings of Eurographics '99, Eurographics, Sep 1999, Milan, Italy
Conference papers
inria-00527732v1
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Fast rendering of sound occlusion and diffraction effects for virtual acoustic environments104th AES Convention, 1998, Amsterdam, Netherlands
Conference papers
inria-00510083v1
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Simulating Landslides for Natural Disaster Prevention9th Eurographics Workshop on Computer Animation and Simulation (EGCAS'98), 1998, Lisbonne, Portugal
Conference papers
inria-00510087v1
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A general model for the simulation of room acoustics based on hierarchical radiositySIGGRAPH'97 technical sketch, 1997, Los angeles, United States
Conference papers
inria-00510090v1
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Soundtracks for Computer Animation : Sound Rendering in Dynamic Environments with OcclusionsGraphics Interface '97, 1997, Kelowna, Canada
Conference papers
inria-00510105v1
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Plateforme d'expérimentation pour la modélisation par surfaces implicitesmodeleurs géométriques '97, 1997, Grenoble, France
Conference papers
inria-00510103v1
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Introduction to Modelling and Animation Using Implicit SurfacesComputer Graphics International, 1995, Leeds, United Kingdom
Conference papers
inria-00510132v1
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A New Set of Tools to Describe and Tune TrajectoriesComputer Animation'95, 1995, Genève, Switzerland
Conference papers
inria-00510121v1
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Implicit Patches: An Optimized and Powerful Ray Intersection Algorithm for Implicit SurfacesImplicit Surface, 1995, Grenoble, France
Conference papers
inria-00510131v1
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Fabule: Un environnement de recherche pour l'animation et la simulationLes Simulateurs, Troisième Séminaire du groupe de travail français Animation, Simulation, 1994, Villeneuve d'Asq, France
Conference papers
inria-00510139v1
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Therapeutic effects of large-field visual virtual immersion on balance control in unilateral vestibular patientsISPGR 2022 - International Society of Posture and Gait Research, Jul 2022, Montréal, Canada. pp.1-1
Conference poster
hal-03737948v1
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Non-Realistic Haptic Feedback for Virtual Sculpture[Research Report] RR-5090, INRIA. 2004, pp.15
Reports
inria-00071493v1
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