Nadine Couture
Publications
Publications
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Problèmes de satisfaction de contraintes : mieux les appréhender par l'interaction tangible, une revue systématique de la littératureIHM'25 - 36e Conférence Internationale Francophone sur l'Interaction Humain-Machine, AFIHM; Université de Toulouse; ENAC, Nov 2025, Toulouse, France |
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Towards tactile sensations with a hybrid manipulative to influence learningIHM'24 - 35e Conférence Internationale Francophone sur l'Interaction Humain-Machine, AFIHM; Sorbonne Université, Mar 2024, Paris, France |
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Comparing Unstructured 2D Files: An Interactive Combined Multiple Views MethodERGO'IA 2023, Oct 2023, Bidart, France |
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ImmersiveIML – Immersive interactive machine learning for 3D point cloud classification: the neural network at your fingertipsIEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct 2023), Oct 2023, Sydney, Australia. pp.81-85, ⟨10.1109/ISMAR-Adjunct60411.2023.00025⟩ |
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Tangible Interaction and Embodied Cognition challenged by remote control issues5th European Tangible Interaction Studio (ETIS), ENAC, Nov 2022, Toulouse, France |
A heuristic design grid for past and future uses of Token+Constraint systems5th European Tangible Interaction Studio (ETIS), Nov 2022, Toulouse, France. paper4 - 16 p |
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Embodied Cognition and Tangible User Interfaces: Alternatives for a reduction of Unmanned Aerial Vehicles Operators Workload9TH EUROPEAN CONFERENCE FOR AERONAUTICS AND SPACE SCIENCES (EUCASS), Jun 2022, Lilles, France |
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The importance of privacy and ethics in emotion recognition and emotion elicitation in Virtual Reality scenariosConVRgence (VRIC) Virtual Reality International Conference, Jul 2021, Laval, France. ⟨10.20870/IJVR.2021.1.1.4797⟩ |
Proxemic Environments Modelling Based on a Graphical Domain-Specific Language17th ACS/IEEE International Conference on Computer Systems and Applications AICCSA, Nov 2021, Antalya, Turkey |
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PERIPHERAL AUDITORY DISPLAY FOR 3D-PRINTING PROCESS MONITORING18th Sound and Music Computing Conference SMC 2021, Jun 2021, Turin, Italy. pp.268--275 |
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Studying the Influence of Stress on Creativity in a Virtual Reality Scenario2nd Momentary Emotion Elicitation & Capture (MEEC), May 2021, Yokohama, Japan |
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Étude de l'Influence du Stress sur la Créativité dans un Scénario en Réalité VirtuelleERGO'IA 2021, Oct 2021, Bidart, France |
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Studying the Influence of Stress on Creativity in a Virtual Reality ScenarioMEEC: Second Workshop on Momentary Emotion Elicitation and Capture, Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, May 2021, Yokohama, Japan |
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Modélisation graphique des environnements proxémiques basée sur un DSLXXXVIIIème Congrès INFORSID (INFormatique des ORganisations et Systèmes d'Information et de Décision), Jun 2020, Dijon, France. pp.99-114 |
Designing Tangible Tools for the Creation of Personalized Visits by Museum ProfessionalsTEI 2020, 14th International Conference on Tangible, Embedded, and Embodied Interaction, Feb 2020, Sydney, Australia. pp.487-493, ⟨10.1145/3374920.3374977⟩ |
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Mobile Proxemic Application Development for Smart Environments18th International Conference on Advances in Mobile Computing & Multimedia, Pari Delir Haghighi,; Ivan Luiz Salvadori, Nov 2020, Chiang Mai, Thailand. pp.94, ⟨10.1145/3428690.3429879⟩ |
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Sonification for 3D Printing Process MonitoringInternational Computer Music Conference, 2020, Santiago, Chile |
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Guiding visitors in museums with calm interactionsETIS 2020 - European Tangible Interaction Studio, Nov 2020, Siena, Italy |
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Proxemic Environments: A Framework for Developing Mobile Applications based on Proxemic Interactions2020 Federated Conference on Computer Science and Information Systems, Sep 2020, Sofia, Bulgaria. pp.653-656, ⟨10.15439/2020F29⟩ |
Build Your Own Hercules: helping visitors personalize their museum experienceTEI 2020. 14th International Conference on Tangible, Embedded, and Embodied Interaction, Feb 2020, Sydney, Australia. pp.495-502, ⟨10.1145/3374920.3374978⟩ |
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Une étude sur la prise en compte simultanée de deux modalités pour la reconnaissance de gestes de SoundPaintingActes de la 31e conférence francophone sur l'Interaction Homme-Machine (IHM 2019), Dec 2019, Grenoble, France. pp.13:1-12, ⟨10.1145/3366550.3372259⟩ |
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CairnFORM: a Shape-Changing Ring Chart Notifying Renewable Energy Availability in Peripheral LocationsTEI 2019, 13th ACM International Conference on Tangible, Embedded and Embodied Interaction, Mar 2019, Tempe, Arizona, United States. pp.275-286, ⟨10.1145/3294109.3295634⟩ |
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Issues of indoor control of a swarm of drones in the context of an opera directed by a Soundpainter1st International Workshop on Human-Drone Interaction, Ecole Nationale de l'Aviation Civile [ENAC], May 2019, Glasgow, United Kingdom |
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Build Your Own Hercules : une interface tangible de choix de parcours de visites personnalisées au musée31e conférence francophone sur l'Interaction Homme-Machine, Dec 2019, Grenoble, France |
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Automatic recognition of Soundpainting for the Generation of Electronic Music SoundsNIME 2019 - The International Conference on New Interfaces for Musical Expression, Jun 2019, Porto Alegre, Brazil. ⟨10.5281/zenodo.3672866⟩ |
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Tacsel: Shape-Changing Tactile Screen applied for Eyes-Free Interaction in CockpitINCOSE Human Systems Integration 2019 (HSI2019), Sep 2019, Biarritz, France |
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Designing an Expandable Illuminated Ring to Build an Actuated Ring ChartTEI 2018 Work in Progress, 12th International Conference on Tangible, Embedded and Embodied Interactions, Mar 2018, Stockholm, Sweden. pp.140-147, ⟨10.1145/3173225.3173294⟩ |
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CairnFORMIHM 2018 Démonstrations, 30e conférence francophone sur l'interaction homme-machine, Oct 2018, Brest, France. 2p |
Internet of Tangible Things: Workshop on Tangible Interaction with the Internet of ThingsCHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Apr 2018, Montreal QC, Canada. pp.1-8 |
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Designing the Interaction with the Internet of Tangible ThingsTEI '18, Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, Mar 2018, Stockholm, Sweden. pp.299-306 |
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Introduction de la réalité augmentée pour une mise en œuvre plus flexible de la fabrication additiveJournées de la Réalité Virtuelle (JRV 2018), Oct 2018, Evry, France |
A rain of music thanks to a swarm of dronesSymposium Sound and Action, Université du Pays Basque (EPV/EHU), Apr 2018, Bilbao, Spain |
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Teaching Spatial Augmented Reality: a Practical Assignment for Large AudiencesEG 2018 - Education Papers, Apr 2018, Delft, Netherlands. pp.33-38, ⟨10.2312/eged.20181004⟩ |
Interacting with a swarm of semiautonomous drones with SoundPainting GesturesUnmanned and Swarming Conference: Research Challenges for Future Unmanned Systems and Autonomous Swarming, Oct 2018, Bordeaux, France |
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Proxemics for First Aid to unconscious injured person30eme conférence francophone sur l'interaction homme-machine, Oct 2018, Brest, France. 8p |
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CParLà ! : Guidage dynamique multicanal. Améliorer les échanges à bord d’un aéronef pour la Recherche et le Sauvetage30eme conférence francophone sur l'interaction homme-machine, Oct 2018, Brest, France. 2p |
Internet of Tangibles:Exploring the Interaction-Attention ContinuumTEI'2018, Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, Mar 2018, Stockholm, Sweden. pp.740-743 |
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Classifier les interfaces tangibles par la cladistique : critères et fiches pour un inventaire collaboratifIHM 2018 Travaux en cours, 30e conférence francophone sur l'interaction homme-machine, Oct 2018, Brest, France. ⟨10.1145/3286689.3286705⟩ |
Interaction with the Internet of Tangible Things (IoTT)ETIS 2017, Jun 2017, Esch/Alzette, Luxembourg. pp.31 |
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Restructuring Unstructured DocumentsSMART INTERFACES 2017, The Symposium for Empowering and Smart Interfaces in Engineering , Jun 2017, Venice, Italy. pp.60-65 |
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Études préliminaires à la conception de CAIRNS : une Interface Tangible Ambiante pour Décaler la Demande en Énergie au Travail29ème conférence francophone sur l'Interaction Homme-Machine, AFIHM, Aug 2017, Poitiers, France. 12 p., ⟨10.1145/3132129.3132152⟩ |
La Fenêtre Interactive TangibleIHM'2016, Université de Fribourg, Suisse, Oct 2016, Fribourg, Switzerland |
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Systèmes Interactifs Persuasifs sur les Espaces Publics et Collectifs : quel rôle pour les Interfaces Tangibles ?Actes de la 28ième conférence francophone sur l’Interaction Homme-Machine, Oct 2016, Fribourg, Suisse. pp.221-229, ⟨10.1145/3004107.3004131⟩ |
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The Aircraft of the Future: Towards the Tangible CockpitHCI-Aero, Sep 2016, Paris, France. pp.1-8, ⟨10.1145/2950112.2964582⟩ |
Smart Interfaces for EngineeringColloque Augmentation de l'Humain, 2016, Bordeaux, France. 5 p |
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Une Analyse des Systèmes Interactifs et Persuasifs pour la Maîtrise de l’ÉnergieActes de la 28ième conférence francophone sur l’Interaction Homme-Machine, Oct 2016, Fribourg, Suisse. pp.197-210, ⟨10.1145/3004107.3004111⟩ |
Survey Arts et Sciences à l’ESTIASymposium Bordeaux–Euskampus, Track Scientifique Arts & Sciences, Nov 2015, Bordeaux, France |
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The Multisensory Interactive Window: Immersive Experiences for the ElderlyUbicomp/ISWC'15 Adjunct,, Sep 2015, Osaka, Japan. pp.963-968 ⟨10.1145/2800835.2806209⟩ |
Integrating Augmented Reality to Enhance Expression, Interaction & Collaboration in Live Performances: a Ballet Dance Case StudyIEEE International Symposium on Mixed and Augmented Reality (ISMAR-2014), Sep 2014, Munich, Germany. pp.21-29, ⟨10.1109/ISMAR-AMH.2014.6935434⟩ |
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Towards bi-manual 3D painting: generating virtual shapes with hands.SUI '13: Symposium on Spatial User Interaction, Jun 2013, Los Angeles California, United States. pp.79, ⟨10.1145/2491367.2491396⟩ |
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Cinquième Atelier du GT Interaction Tangible25e conférence francophone sur l'Interaction Homme-Machine, Nov 2013, Bordeaux, France |
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La Lampe torche magique : Une interface tangible pour l'inspection géométrique d'objets en réalité augmentée spatiale25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, AFIHM, Nov 2013, Bordeaux, France. ⟨10.1145/2534903.2534906⟩ |
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Methods for Designing Tangible UI: A First Comparative Case StudyTEI 2013 Work in progress, 7th International Conference on Tangible, Embedded and Embodied Interaction, Feb 2013, Barcelona, Spain |
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Bi-manual 3D Painting: an interaction paradigm for augmented reality live performanceHCITOCH - Human-Computer Interaction, Tourism and Cultural Heritage - 2012, Sep 2012, Venice, Italy |
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Interactions and systems for augmenting a live dance performanceISMAR 2012 - International Symposium on Mixes and Augmented Reality, Nov 2012, Atlanta, Georgie, United States. pp.n/c, ⟨10.1109/ISMAR-AMH.2012.6483986⟩ |
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Movement to emotions to music: using whole body emotional expression as an interaction for electronic music generationNew Interfaces for Musical Expression, May 2012, Ann Arbor, United States |
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Peinture numérique 3D bi-manuelle: un paradigme d'interaction pour la réalité augmentée en spectacle vivantJournées de l'Association Française de Réalité Virtuelle, Oct 2012, Strasbourg, France |
The CARE project : a success storyArticulture : Workshop sur les industries créatives, Jun 2011, Bidart, France |
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Joint Research in Dance and Computer Science: Emotion recognition as an interaction for an augmented dance showJournées de l'Association Française de Réalité Virtuelle, Oct 2011, Bidart, France. pp.15 |
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Two-handed Tangible Interaction for Physically-based 3D DeformationJournées de l'Association française de Réalité Virtuelle, Augmentée, Mixte et d'Interaction 3D (AFRV), Oct 2011, Bidart, France. pp.53-58 |
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Les Cartouches, un concept d'interfaces tangibles, appliquées à l'apprentissage des jeunes enfantsEIAH 2011, 5e édition de la conférence Environnements Informatiques pour l'Apprentissage Humain, May 2011, Mons, Belgique |
Conférence Dansée : recherche conjointe en art et scienceSéminaires pédagogiques de l'IUFM de Bordeaux : Conférence Dansée, recherche conjointe en art et science, Mar 2011, Bordeaux, France |
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Conférence dansée : Recherche conjointe en art et ScienceL'informatique Affective au service de l'Art, Feb 2011, Toulouse, France |
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L'Interaction TangibleTEDx Basque Country, Nov 2010, Biarritz, France |
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A DSML for Mobile Phone Applications Testing10th Workshop on Domain-Specific Modeling in SPLASH, Oct 2010, France. ⟨10.1145/2060329.2060340⟩ |
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eMotion: un outil pour personnaliser la reconnaissance d'émotionsErgo'IA '10, Oct 2010, Biarritz, France. ISBN: 978-1-4503-0273-9, pp59--66, ⟨10.1145/1868650.1868660⟩ |
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Reconnaissance d'émotions : un Point de Vue Interaction MultimodaleIHM'10, Sep 2010, Luxembourg, Luxembourg. pp 157-160 |
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a tabletop-based collaborative environment to enhance direct interactions between designersTMCE 2010, Apr 2010, Ancona, Italy. pp.447-460, ISBN: 978 - 90 - 5155 - 060 - 3 |
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Improvisation dansée augmentée: Un conte numériqueFestival des Éthiopiques 2009, Mar 2009, Bayonne, France |
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Expressive virtual modalities for augmenting the perception of affective movementsInternational Conference on Multimodal Interfaces, International Workshop on Affective-Aware Virtual Agents and Social Robots, Nov 2009, Boston, Massachusetts, United States. pp.#8, ⟨10.1145/1655260.1655268⟩ |
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Capture d'émotions et reconnaissance par la gestuelle : conférence-démonstration danséeWorkshop Emotion - Innovation - Technologie (ERGOIA'09), Jul 2009, Paris, France |
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Towards an Architecture Model for Emotion Recognition in Interactive Systems: Application to a Ballet Dance ShowProceedings of WinVR'09, the ASME/AFM 2009 World Conference on Innovative Virtual Reality - World Conference on Innovative Virtual Reality (WinVR'09), 2009, Chalon-sur-Saône, France. pp.19-24 |
Augmenting a ballet dance show using the dancer's emotion: conducting joint research in Dance and Computer ScienceInternational Conference on Arts and Technology (ArtsIT2009), Sep 2009, YiLan, Taiwan |
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Engineering affective computing: a unifying software architecture3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, 2009. ACII 2009., Sep 2009, Amsterdam, Netherlands. pp.1-6, ⟨10.1109/ACII.2009.5349541⟩ |
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The activation of modality in virtual objects assemblyWorkshop on the Challenges of Engineering Multimodal Interaction: Methods, Tools, Evaluation (OI'09), May 2009, Sankt Augustin, Germany. pp.52-54 |
Towards Emotion Recognition in Interactive Systems: Application to a Ballet Dance ShowWorld Conference on Innovative Virtual Reality (WinVR'09), Feb 2009, Châlon-sur-Saône, France. #704, pp. 19-24, ⟨10.1115/WINVR2009-704⟩ |
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Démonstration : ArcheoTUIIHM'08 Démonstrations, 20ème Conférence Francophone sur l'Interaction Homme-Machine, Sep 2008, Metz, France. pp.221-222, ⟨10.1145/1512714.1512761⟩ |
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ArcheoTUI - Tangible interaction with foot pedal declutching for the virtual reassembly of fractured archeological objectsVRST'08 Demonstrations, 15th ACM Symposium on Virtual Reality Software and Technology, Oct 2008, Bordeaux, France. pp.307-308, ⟨10.1145/1450579.1450666⟩ |
Reconnaissance d'émotions: Application à la danseFestival de Montaury'09, Oct 2008, Anglet, France |
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ArcheoTUI - A Tangible User Interface for the Virtual Reassembly of Fractured Archeological ObjectsInterdisciplinary Workshop on 3D Paleo-Anthropology, Anatomy, Computer Science & Engineering (ODENT MEETING'08), Jun 2008, Toulouse, France |
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The Design of a Tribal TabletopTABLETOP 2008 Posters, 3rd IEEE International Workshop on Horizontal Interactive Human-Computer Systems, Oct 2008, Amsterdam, Netherlands. pp.29-30 |
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GeoTUI: A Tangible User Interface for GeoscienceTEI'08, 2nd International Conference on Tangible and Embedded Interaction, Feb 2008, Bonn, Germany. pp.89-96, ⟨10.1145/1347390.1347411⟩ |
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Table interactive et interface tangible pour les géosciences : retour d'expérienceIHM'07 Ateliers, 19ème conférence francophone sur l'Interaction Homme-Machine, Nov 2007, Paris, France. pp.23-26 |
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ArcheoTUI - A Tangible User Interface for the Virtual Reassembly of Fractured Archeological ObjectsVAST'07, 8th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, Nov 2007, Brighton, United Kingdom. pp.15-22, ⟨10.2312/VAST/VAST07/015-022⟩ |
Simul'Elec, a Delphi written simulator for power Electrical Engineering, using VHDL-AMS modelingBehavioral Modeling and Simulation Workshop, 2007. (BMAS'07). IEEE International, Sep 2007, San Jose, United States. pp.94-99 |
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Emotion capture based on body postures and movementsInternational Conference on Computing and e-systems 2007 (TIGERA'07), Mar 2007, Hammamet, Tunisia |
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Etude d'interacteurs pour la sélection d'une ligne de coupe depuis une carteIHM'07 Démonstrations, 19ème conférence francophone sur l'Interaction Homme-Machine, Nov 2007, Paris, France. pp.299-302, ⟨10.1145/1541436.1541498⟩ |
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TactiMod dirige et oriente un piéton3è Journées Francophones Mobilité et Ubiquité (Ubimob'06), Sep 2006, Paris, France. pp.9-16 |
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Faisabilité d'une Interface Tangible pour la Validation d'Hypothèses en GéosciencesUbimob'06 Démonstrations, 3e Journées Francophones Mobilité et Ubiquité, Sep 2006, Paris, France. pp.163-164 |
SKUA: a platform based on Tangible User Interface dedicated to mechanical CAD parts assemblyVirtual Concept 2005, Nov 2005, Biarritz, France. pp.CD Rom |
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A reusable methodology based on filters in order to define relevant tangible parts for a TUIElectronic Imaging 2005, Jan 2005, San Jose, United States. pp.530-539 |
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A reusable methodology based on filters in order to define relevant tangible parts for a TUIEngineering Reality of Virtual Reality 2005, 2005, San-Jose, United States. pp.530-539 |
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A video tracking solution for any props in TUI designVirtual Concept 2005, Nov 2005, Biarritz, France |
SKUA : une plateforme basée sur des interacteurs pour l'assemblage mécanique en CAO(CPI 2005), Nov 2005, Casablanca, Maroc. pp.CD Rom |
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Experiments to evolve toward a tangible user interface for CAD parts assemblyProc. Electronic Imaging Science and Technology, Stereoscopic Displays and Virtual Relality Systems XI, Editors: Andrew J. Woods, John O. Merrit, Stephen A. Benton, Mark T. Bolas, SPIE, EI'2004 SPIE, San Jose (US), Jan 2004, San Jose, United States. pp.438-445 |
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Experiments to evolve toward a tangible user interface for CAD parts assemblyElectronic Imaging 04, Jan 2004, San Jose, United States. pp. 438-445, ⟨10.1117/12.526795⟩ |
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Des interacteurs pour l'assemblage mécanique en extsc{CAO}3rd International Conference: Integrated Design and Production, CPI'2003, Meknes, Maroc, 2003, Meknes, Maroc |
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Study of Tangible User Interface for handling tridimensionnal ObjectsWorkshop on Real World User Interfaces, Sep 2003, Udine, Italy. pp. 64-68 |
Tangible Interface for mechanical CAD parts assemblyVirtual Concept, 2003, Biarritz, France. pp.222-227 |
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Individualized Visits to Foster the Engagement and the re-visit in MuseumsESOF 2018, EuroScience Open Forum, Jul 2018, Toulouse, France. 2018 |
SMART 2017, The Sixth International Conference on Smart Cities, Systems, Devices and TechnologiesLasse Berntzen; Nadine Couture; Georg Aumayr. IARA, 2017, 978-1-61208-565-4 |
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Ergo'IA '14: Proceedings of the 2014 "Ergonomie Et Informatique Avancée" Conference - Design, Ergonomie et IHM: Quelle Articulation Pour La Co-conception De L'InteractionACM, 2014, 978-1-4503-2970-5 |
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Actes d’Ubimob'12Cépaduès Editions, 1018, 2012, 9782364930186 |
New applicationsVirtual Reality and Augmented Reality - Myths and Realities, chapter 1, wiley, pp.1-71, 2018, 978-1-786-30105-5. ⟨10.1002/9781119341031.ch1⟩ |
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Using the Soundpainting Language to Fly a Swarm of DronesChen J. Advances in Intelligent Systems and Computing, 595, Springer, Cham, pp.39-51, 2017, AHFE 2017: Advances in Human Factors in Robots and Unmanned Systems, 978-3-319-60383-4. ⟨10.1007/978-3-319-60384-1_5⟩ |
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Bi-Manual 3D Painting: An Interaction Paradigm for Augmented Reality Live PerformanceF. Cipolla-Ficarra. Advanced Research and Trends in New Technologies, Software, Human-Computer Interaction, and Communicability, Hershey, PA: Information Science Reference, pp.423-430, 2014, 9781466644908. ⟨10.4018/978-1-4666-4490-8.ch038⟩ |
Augmenting a Ballet Dance Show Using the Dancer's Emotion: Conducting Joint Research in Dance and Computer ScienceArts and Technology, Springer Berlin Heidelberg, pp.148-156, 2010, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, ⟨10.1007/978-3-642-11577-6_19⟩ |
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Tangible Interaction in Mixed Reality SystemsDubois E., Gray P. and Nigay L. The Engineering of Mixed Reality Systems, Springer-Verlag, pp.101-120, 2010, Human-Computer Interaction Series, 978-1-84882-732-5. ⟨10.1007/978-1-84882-733-2_6⟩ |
Faire des mathématiques avec CalICoBulletin de l’Association Mathématique du Québec (AMQ), pp.30-37, 1994, 0316-8832 |
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CalICo, Software For CombinatoricsDiscrete Mathematics and Theoretical Computer Science, 15, American Mathematical Society (AMS), pp.327-333, 1994, Computational Support for Discrete Mathematics, 0-8218-6605-2 |
Workshop on Tangible xAIProceedings of the 5th European Tangible Interaction Studio (ETIS), 2022 |
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Interface malicieuse installation ou performance multimédia?Présentation alt.IHM, Actes de la 31e conférence francophone sur l'Interaction Homme-Machine (IHM 2019), Dec 2019, Grenoble, France, 2019 |
A Tangible Interactive Window to Facilitate Older Adults Social Exchanges2015 |
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Spectacle Augmenté : le projet CARE, un processus de recherche2011 |
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Interaction Tangible, de l'incarnation physique des données vers l'interaction avec tout le corpsInterface homme-machine [cs.HC]. ÉCOLE DOCTORALE DE MATHEMATIQUES ET INFORMATIQUE, UNIVERSITÉ DE BORDEAUX, 2010 |