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Pierre LAGARRIGUE

16
Documents
Identifiants chercheurs

Présentation

I am a full professor at « Institut National Universitaire Champollion », located in Albi. I am a permanent member of the Clément Ader Institute since 1990 and Head of the Serious Game Research Lab between 2009 and 2020. (https://www.univ-jfc.fr/grp/serious-game-research-lab-sgrl) . I am now the head of the "Immersive Lab" since 2020 (https://blogs.univ-jfc.fr/gamelabsnet/) • Keywords: Machining, NC machine tools, learning games, innovative digital tools for training, virtual machining, Immersive learning • Publications: 3 softwares, 2 book sections, 41 international journal articles, 10 articles in books of synthesis, 7 French journal articles, 5 invited conferences, 41 international conference papers.

Publications

davidpanzoli
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A Method to Design a Multi-Player Educational Scenario to Make Interdisciplinary Teams Experiment Risk Management Situation in a Digital Collaborative Learning Game: A Case of Study in Healthcare

Catherine Pons Lelardeux , Michel Galaup , David Panzoli , Pierre Lagarrigue , Jean-Pierre Jessel
International Journal of Engineering Pedagogy (iJEP), 2018, 8 (2), pp.88-100. ⟨10.3991/ijep.v8i2.8140⟩
Article dans une revue hal-02004694v1
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Communication system and team situation awareness in a multiplayer real-time learning environment: application to a virtual operating room

Catherine Pons Lelardeux , David Panzoli , Vincent Lubrano , Vincent Minville , Pierre Lagarrigue
The Visual Computer, 2017, 33 (4), pp.489-515. ⟨10.1007/s00371-016-1280-6⟩
Article dans une revue hal-01972653v1
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Design of learning environments for Mechanical Engineering

Michel Galaup , Nicolas Muller , Catherine Pons Lelardeux , David Panzoli , Jean Pierre Jessel
Procedia Manufacturing, 2017, Special issue: Manufacturing Engineering Society International Conference, MESIC 2017, 28-30 June 2017, Vigo (Pontevedra), Spain, 13, pp.1440 - 1446. ⟨10.1016/j.promfg.2017.09.126⟩
Article dans une revue hal-01630913v1
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Improving mechanical engineering vocabulary through the use of a game

Catherine Pons Lelardeux , Michel Galaup , David Panzoli , P. Gilles , J. Minguella-Canela
Procedia Manufacturing, 2017, Special issue: Manufacturing Engineering Society International Conference 2017, MESIC 2017, 28-30 June 2017, Vigo (Pontevedra), Spain, 13, pp.1432-1439. ⟨10.1016/j.promfg.2017.09.098⟩
Article dans une revue hal-01630916v1

A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game: A Case of Study in Healthcare

Catherine Pons Lelardeux , Michel Galaup , David Panzoli , Pierre Lagarrigue , Jean Pierre Jessel
20th International Conference on Interactive Collaborative Learning (ICL 2017), Sep 2017, Budapest, France. pp.926--935, ⟨10.1007/978-3-319-73210-7_105⟩
Communication dans un congrès hal-02055782v1

3D Virtual Operating Room : Un learning game multi-joueurs 3D temps réel pour former à la gestion des risques.

Catherine Pons Lelardeux , Michel Galaup , David Panzoli , V. Boudier , Pierre Lagarrigue
Jeux & Enjeux, Jun 2017, La Rochelle, France
Communication dans un congrès hal-02008755v1

Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability

Nicolas Muller , David Panzoli , Michel Galaup , Pierre Lagarrigue , Jean Pierre Jessel
9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), Sep 2017, Athens, France. pp.55--62, ⟨10.1109/VS-GAMES.2017.8055811⟩
Communication dans un congrès hal-02055765v1

3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room

Catherine Pons Lelardeux , David Panzoli , Michel Galaup , Vincent Minville , Vincent Lubrano
International Conference on Interactive Collaborative Learning (ICL 2016), Sep 2016, Belfast, United Kingdom. pp.143-157, ⟨10.1007/978-3-319-50337-0_12⟩
Communication dans un congrès hal-02151965v1
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3D real Time Collaborative Environment To Learn Teamwork And Non Technical Skills in The Operating Room

Catherine Pons Lelardeux , David Panzoli , Michel Galaup , Vincent Minville , Vincent Lubrano
19th International Conference on Interactive Collaborative Learning (ICL 2016), Sep 2016, Belfast, United Kingdom. pp.143-157, ⟨10.1007/978-3-319-50337-0_12⟩
Communication dans un congrès hal-03624752v1
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Training the operating room staff in a virtual multiplayer and real-time environment to prevent adverse events: study of team situation awareness and decision making using the learning game 3D virtual operating room

Catherine Pons Lelardeux , David Panzoli , Vincent Lubrano , Vincent Minville , Pierre Lagarrigue
5th International Conference on Healthcare systems ergonomics and Patient safety - Healthcare and society : new challenges, new opportunities (HEPS 2016), Oct 2016, Toulouse, France. pp. 1-6
Communication dans un congrès hal-01787420v1
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Making Decisions in a Virtual Operating Room

Catherine Pons Lelardeux , David Panzoli , Pierre Lagarrigue , Jean Pierre Jessel
17th International Conference on Collaboration Technologies and Systems (CTS 2016), Oct 2016, Orlando, United States. pp.136-142, ⟨10.1109/CTS.2016.0040⟩
Communication dans un congrès hal-01787391v1
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L'interaction et la manipulation d'information dans un learning game immersif et collaboratif

David Panzoli , Catherine Pons Lelardeux , Pierre Lagarrigue
27ème conférence francophone sur l'Interaction Homme-Machine, Oct 2015, Toulouse, France. pp.d02
Communication dans un congrès hal-01219906v1
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Communication and knowledge sharing in immersive learning games.

David Panzoli , Catherine Pons Lelardeux , Pierre Lagarrigue
7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015), Sep 2015, Skövde, Sweden. pp.1-8
Communication dans un congrès hal-02651338v1

Communication and Knowledge Sharing in an Immersive Learning Game

David Panzoli , Catherine Pons Lelardeux , Pierre Lagarrigue
IEEE Conference, 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games),, 2015, Skovde, Sweden. pp.108-115, ⟨10.1109/VS-GAMES.2015.7295768⟩
Communication dans un congrès hal-02152004v1

Introducing a design methodology for multi-character collaboration in immersive learning games

David Panzoli , Maxime Sanselone , Stephane Sanchez , Cédric Sanza , Catherine Pons Lelardeux
6th International Conference on Virtual Worlds and Games for Serious Applications: VS-Games (VS-Games 2014), IEEE, Sep 2014, Msida, Malta. pp.(electronic medium)
Communication dans un congrès hal-03260604v1

Interaction and Communication in an Immersive Learning Game

David Panzoli , Cathy Lelardeux , Michel Galaup , Pierre Lagarrigue , Vincent Minville
Minhua Ma; Andreas Oikonomou. Serious Games and Edutainment Applications, Springer, pp.147-186, 2017, 978-3-319-51645-5. ⟨10.1007/978-3-319-51645-5_7⟩
Chapitre d'ouvrage hal-03120294v1