Emmanuelle Darles
Publications
Publications
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Arc Blanc: A Real-Time Ocean SimulatorI3D 2025 – ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, May 2025, Jersey City, NJ, United States |
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Efficient GPU Implementation of Particle Interactions with Cutoff Radius and Few Particles per CellInternational Symposium on Parallel Computing and Distributed Systems (PCDS2024), IEEE, Sep 2024, Singapore, Singapore |
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A Topological-Geometrical Pipeline for 3D Cracking-like Phenomena13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Jan 2018, Funchal, Portugal. pp.207-214 |
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Accelerated Simulation of Brittle Objects for Interactive Applications13th International Conference on Computer Graphics Theory and Applications (VISIGRAPP/GRAPP), Jan 2018, Funchal (Madère), Portugal. pp.28-39 |
Un nouveau modèle pour la génération et le contrôle de vagues déferlantesJournées de l'AFIG, Nov 2015, Lyon, France |
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A New Force Model for Controllable Breaking WavesVriphys 2015, Nov 2015, Lyon, France. ⟨10.2312/vriphys.20151334⟩ |
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A NEW MODELING PIPELINE FOR PHYSICS-BASED TOPOLOGICAL DISCONTINUITIES: THE DYNAME PROCESS12th International Symposium on Smart Graphics, Aug 2014, Tapeï, Taiwan. pp.178-181, ⟨10.1007/978-3-319-11650-1_18⟩ |
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Simulation de Fluides en Synthèse d'Images : Un Etat de l'ArtAFIG - Reims Image 2014, 2014, Reims, France |
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MORPHO-Map: A new way to model animation of topological transformations9th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP/GRAPP), Jan 2014, Lisbonne, Portugal. pp.288-300, ⟨10.5220/0004674002880300⟩ |
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Association Mouvement/Géométrie pour représentations volumiques25ièmes Journées de l'Association Française d'Informatique Graphique, Nov 2012, Calais, France. pp.141-150 |
Mapping Volumetric Meshes to Point-Based Motion ModelsVRIPHYS 2012 - 9th workshop on Virtual Reality Interactions and Physical Simulations, Dec 2012, Darmstadt, Germany. pp.11-20, ⟨10.2312/PE/vriphys/vriphys12/011-020⟩ |
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Hierarchical SPH simulationComputer Graphics International, CGI '2011, Jun 2011, Ottawa, Canada |
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Hybrid Physical - Topological Modeling of Physical Shapes TransformationsDMDCM 2011 - Workshop on Digital Media and Digital Content Management, May 2011, Hangzhou, Zhejiang, China. pp.154-157, ⟨10.1109/DMDCM.2011.63⟩ |
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A particle-based method for large-scale breaking waves simulationInternational Conference on Computer Vision and Graphics ICCVG 2010, Sep 2010, Warsaw, Poland. pp.316-323, ⟨10.1007/978-3-642-15910-7_36⟩ |
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Topology-based Physical SimulationVirtual Reality Interaction and Physical Simulation 2010 (VRIPHYS), Nov 2010, Copenhague, Denmark. pp.1-10 |
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A Topology-Based Mass/Spring SystemComputer Animation and Social Agents 2010 (CASA), May 2010, St Malo, France |
Une approche multirésolution lagrangienne pour la simulation de vagues déferlantesAFIG, 2008, Marne La Vallée, France |
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Accelerating and enhancing rendering of realistic ocean scenesWSCG 2007 : 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2007, 2007, Plzen - Bory, Czech Republic. pp.ISBN 978-80-86943-00-8 |
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Efficient simulation of fluidsMasaki Kanao; Genti Toyokuni. Seismic Waves - Probing Earth System, , 2019, Seismic Waves - Probing Earth System, 978-1-78985-328-5. ⟨10.5772/intechopen.86619⟩ |
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Adaptive Resolution for Topology Modifications in Physically-based Animation2014 |
Espace de contrôle pour l'animation meshless2012 |
Création et propagation d'une faille dans un modèle topologique 3D[Travaux universitaires] XLIM; Université de Poitiers; Université de Limoges. 2016 |
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Représentation et rendu de l'océan en synthèse d'images réalistesSynthèse d'image et réalité virtuelle [cs.GR]. Université de Limoges, 2008. Français. ⟨NNT : ⟩ |