
Franck Multon
156
Documents
Publications
Publications
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Generative Articulated Neural Fields to multiple identities and posesNGA 2025 - Next Generation Avatar Workshop, Quentin Avril; Ludovic Hoyet; Franck Multon; Victoria Abrevaya, Mar 2025, Saint-Malo, France. pp.1-5
Communication dans un congrès
hal-04978097
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Comparison of two Qwan ki do punching techniques2024 - Sport Physics conference, Dec 2024, Rennes, France. pp.1-1
Communication dans un congrès
hal-04826686
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Generalization of Marker Augmenter Learning Models on a New Motion Database for Inverse Kinematics2024 - 49ème congrès de la société de biomécanique, Oct 2024, Compiègne, France. pp.1-2
Communication dans un congrès
hal-04727199
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Learning Generalizable Light Field Networks from Few ImagesICASSP 2023 - IEEE International Conference on Acoustics, Speech, and Signal Processing, IEEE, Jun 2023, Rhodes, Greece. pp.1-5, ⟨10.1109/icassp49357.2023.10096979⟩
Communication dans un congrès
hal-04116795
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Neural Mesh-Based GraphicsECCV 2022 Workshops, Oct 2022, Tel-Aviv, Israel. pp.739-757, ⟨10.1007/978-3-031-25066-8_45⟩
Communication dans un congrès
hal-03942106
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Estimation of Upper-Limb Joint Torques in Static and Dynamic Phases for Lifting TasksDHM 2023 - 8th International Digital Human Modeling Symposium, Sep 2023, Antwerpen, Belgium. pp.1-10
Communication dans un congrès
hal-04140086
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Regularizing Neural Radiance Fields from Sparse Rgb-D Inputs2023 IEEE International Conference on Image Processing (ICIP), Oct 2023, Kuala Lumpur, Malaysia. ⟨10.1109/icip49359.2023.10222706⟩
Communication dans un congrès
hal-04357757
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Coupling dense point cloud correspondence and template model fitting for 3D human pose and shape reconstruction from a single depth imageInternational Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), 2022, Limassol, Cyprus. pp.1-8, ⟨10.1109/IMET54801.2022.9929833⟩
Communication dans un congrès
hal-03830670
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Safeguarding our Dance Cultural HeritageEurographics 2022 - 43nd Annual Conference of the European Association for Computer Graphics, European Association for Computer Graphics, Apr 2022, Reims, France. pp.1-6, ⟨10.2312/egt.20221055⟩
Communication dans un congrès
hal-03664178
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Impact of Self-Contacts on Perceived Pose EquivalencesMIG 2022 - ACM SIGGRAPH Conference on Motion, Interaction and Games, Nov 2022, Guanajuato Mexico, Mexico. pp.1-10, ⟨10.1145/3561975.3562946⟩
Communication dans un congrès
hal-03817534
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Monocular Human Shape and Pose with Dense Mesh-borne Local Image FeaturesFG 2021 - IEEE International Conference on Automatic Face and Gesture Recognition, Dec 2021, Jodhpur (online), India. pp.1-5, ⟨10.1109/FG52635.2021.9666993⟩
Communication dans un congrès
hal-03524051
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Neural Human Deformation Transfer3DV 2021 - 9th International Conference on 3D Vision, Dec 2021, Londres (on line event), United Kingdom. pp.1-12, ⟨10.1109/3DV53792.2021.00064⟩
Communication dans un congrès
hal-03440562
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Posture Assessment and Subjective Scale Agreement in Picking Tasks with Low MassesAHFE - 11th Applied Human Factors and Ergonomics Conference, Jul 2020, San Diego, United States
Communication dans un congrès
hal-02495299
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The impact of stylization on face recognitionSAP 2020 - ACM Symposium on Applied Perception, Sep 2020, Virtual, United States. pp.1-9, ⟨10.1145/3385955.3407930⟩
Communication dans un congrès
hal-02951833
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Walking with hominins: from the reconstruction of a plausible anatomical model to gait energetics in Neandertals. Methodological aspects44e congrès de la Société de Biomécanique, Société de Biomécanique, Oct 2019, Poitiers, France. pp.S519-S520, ⟨10.1080/10255842.2020.1715003⟩
Communication dans un congrès
hal-03000212
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Influence of Motion Speed on the Perception of Latency in Avatar ControlAIVR 2019 - 2nd IEEE International Conference on Artificial Intelligence & Virtual Reality, Dec 2019, San-Diego, United States
Communication dans un congrès
hal-02335326
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Contact Preserving Shape Transfer For Rigging-Free Motion RetargetingMIG 2019 - ACM SIGGRAPH Conference Motion Interaction and Games, Oct 2019, Newcastle Upon Tyne, United Kingdom. pp.1-10, ⟨10.1145/3359566.3360075⟩
Communication dans un congrès
hal-02293308
v3
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Walking with hominins: from the reconstruction of a plausible anatomical model to gait energetics in Neandertals. Methodological aspectsColloque Annuel de la Société de Biomécanique, Société de Biomécanique, Oct 2019, Poitiers (FR), France. pp.S519-S520, ⟨10.1080/10255842.2020.1715003⟩
Communication dans un congrès
hal-04058850
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Surface based motion retargeting by preserving spatial relationshipMIG '18 - 11th Annual International Conference on Motion, Interaction, and Games, Nov 2018, Limassol, Cyprus. pp.1-11, ⟨10.1145/3274247.3274507⟩
Communication dans un congrès
hal-01919065
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Détection précoce d'actions squelettiques 3D dans un flot non segmenté à base de modèles curvilignesRFIAP 2018 Reconnaissance des Formes, Image, Apprentissage et Perception, Jun 2018, Paris, France. pp.1-8
Communication dans un congrès
hal-01867937
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A Distance-Based Approach for Human Posture SimulationsFedCSIS 2017 - Federated Conference on Computer Science and Information Systems, Sep 2017, Prague, Czech Republic. pp.441-444, ⟨10.15439/2017F98⟩
Communication dans un congrès
hal-01632860
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Dynamic hand gesture recognition based on 3D pattern assembled trajectoriesIPTA 2017 - 7th IEEE International Conference on Image Processing Theory, Tools and Applications, Nov 2017, Montreal, Canada. pp.1-6
Communication dans un congrès
hal-01666377
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Normalized Euclidean Distance Matrices for Human Motion RetargetingMIG 2017 - Motion in Games, Nov 2017, Barcelona, Spain. ⟨10.1145/3136457.3136466⟩
Communication dans un congrès
hal-01632850
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3D Multistroke Mapping (3DMM): Transfer of Hand-Drawn Pattern Representation for Skeleton-Based Gesture Recognition12th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2017), May 2017, Washington, DC., United States. pp.462 - 467, ⟨10.1109/FG.2017.63⟩
Communication dans un congrès
hal-01555452
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Dynamically balanced and plausible trajectory planning for human-like characters20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, ACM, Feb 2016, Redmond, United States. pp.39-48, ⟨10.1145/2856400.2856405⟩
Communication dans un congrès
hal-01290368
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Ergonomics Measurements using Kinect with a Pose Correction FrameworkDigital Human Modeling, Jun 2016, Montreal, Canada. pp.8
Communication dans un congrès
hal-01332716
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HIF3D: Handwriting-Inspired Features for 3D Skeleton-Based Action Recognition23rd IEEE International Conference on Pattern Recognition (ICPR 2016), Dec 2016, Cancun, Mexico
Communication dans un congrès
hal-01376113
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A Reachability-based planner for sequences of acyclic contacts in cluttered environmentsInternational Symposium on Robotics Research (ISSR 2015), Sep 2015, Sestri Levante, Italy
Communication dans un congrès
lirmm-01149666
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Third Person View And Guidance For More Natural Motor Behaviour In Immersive Basketball PlayingACM Symposium on Virtual Reality Software and Technology VRST, Nov 2014, Edinburgh, United Kingdom. pp.55-64, ⟨10.1145/2671015.2671023⟩
Communication dans un congrès
hal-01080074
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Task efficient contact configurations for arbitrary virtual creaturesGraphics Interface'2014, May 2014, Montreal, Canada. pp.9-16
Communication dans un congrès
hal-00988328
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Évaluation de l’asymétrie de la marche chez une population hémiplégiqueCongrès de la Société Francophone Posture Equilibre Locomotion (SOFPEL), Dec 2014, Rennes, France. pp.503-504, ⟨10.1016/j.neucli.2014.09.036⟩
Communication dans un congrès
hal-01086804
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Rendre compte de l'expérience utilisateur dans un environnement virtuel pour l'apprentissage de gestes de karatéACAPS (Association des Chercheurs en Activités Physiques et Sportives), 2013, Grenoble, France
Communication dans un congrès
hal-00918220
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Fast Grasp Planning by Using Cord Geometry to Find Grasping PointsIEEE International Conference on Robotics and Automation ICRA, May 2013, Karlsruhe, Germany. pp.3265 - 3270, ⟨10.1109/ICRA.2013.6631032⟩
Communication dans un congrès
hal-00956631
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Machine Learning Approach for Gesture Recognition Based on Automatic Feature SelectionMotion in Games MIG2012, Nov 2012, Rennes, France
Communication dans un congrès
hal-00743852
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The King-Kong Effects: Improving Sensation of Walking in VR with Visual and Tactile Vibrations at each StepIEEE Symposium on 3D User Interfaces, Mar 2012, Orange County, CA, United States
Communication dans un congrès
hal-00678892
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Multiple depth cameras calibration and body volume reconstruction for gait analysisInformation Science, Signal Processing and their Applications (ISSPA) 2012, Jul 2012, Montreal, Canada. ⟨10.1109/ISSPA.2012.6310598⟩
Communication dans un congrès
hal-00744353
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Lower limb movement asymmetry measurement with a depth camera.Annual International Conference of the IEEE - Engineering in Medicine and Biology Society (EMBC), Aug 2012, SanDiego (CA), United States. pp.6793-6796, ⟨10.1109/EMBC.2012.6347554⟩
Communication dans un congrès
hal-01023234
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Coupling biomechanics, computer animation and perceptual studies to enhance performance of virtual human simulationCAD/Graphics 2012, Jul 2012, QingDao, China
Communication dans un congrès
hal-00743850
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Dealing with Variability When Recognizing User's Performance in Natural Gesture InterfacesMotion in Games MIG2012, Nov 2012, Rennes, France. pp.370-373
Communication dans un congrès
hal-00743855
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Gait analysis with multiple depth camerasIEEE Eng Med Biol Soc., Aug 2011, Boston, Massachusetts, United States. ⟨10.1109/IEMBS.2011.6091546⟩
Communication dans un congrès
hal-01023253
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Using virtual humans and computer animations to learn complex motor skills: a case study in karateSKILLS, Dec 2011, Montpellier, France
Communication dans un congrès
hal-00640208
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Contactless Abnormal Gait Detection, Gait analysis with multiple depth camerasEMBC, IEEE, Aug 2011, Boston, United States
Communication dans un congrès
hal-00640209
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Comparing Virtual Trajectories Made in Slalom Using Walking-In-Place and Joystick TechniquesEuroVR / EGVE Joint Virtual Reality Conference, Sep 2011, Nottingham, United Kingdom
Communication dans un congrès
hal-00641371
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Perception based real-time dynamic adaptation of human motionsMotion in Games, Boulic, Ronan and Chrysanthou, Yiorgos and Komura, Taku, Nov 2010, Zeist, Netherlands. pp.266-277, ⟨10.1007/978-3-642-16958-8_25⟩
Communication dans un congrès
istex
inria-00535979
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Can We Distinguish Biological Motions of Virtual Humans? Biomechanical and Perceptual Studies With Captured Motions of Weight LiftingSymposium on Virtual Reality Software and Technology (VRST 2010), Nov 2010, Hong-Kong, Hong Kong SAR China
Communication dans un congrès
inria-00535977
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Shake-Your-Head: Revisiting Walking-In-Place for Desktop Virtual RealityACM Symposium on Virtual Reality Software and Technology, 2010, Hong Kong, Hong Kong SAR China. pp.27--34
Communication dans un congrès
hal-00641360
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Gait asymetry analysis based on 3D volume reconstructionCongrès de la Société de Biomécanique, Aug 2010, Le Mans, France
Communication dans un congrès
inria-00535953
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Fall detection using body volume reconstruction and vertical repartition analysisInternational Conference on Image and Signal Processing, Jun 2010, trois-Rivières, Canada
Communication dans un congrès
inria-00535954
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Responsive action generation by physically-based motion retrieval and adaptationMotion in Games 2010, Nov 2010, Zeist, Netherlands
Communication dans un congrès
inria-00536009
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Model-based computation of plausible locomotion for living and fossilized hominidsMIRAGE 2009, May 2009, Rocquencourt, France
Communication dans un congrès
inria-00431442
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Balance in dynamic situations: role of COP, xCOM and ground reaction forceISPGR Satellite Symposium, Jun 2009, Pavia, Italy
Communication dans un congrès
hal-00782506
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La prise d’informations visuelles du gardien de but de handball : analyse d’une situation en environnement virtuelCongrès de l'Association des Chercheurs en Activités Physiques et Sportives (ACAPS), 2009, Lyon, France
Communication dans un congrès
hal-04783733
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Handball goalkeeping and the analysis of the perception-action coupling in virtual environmentVirtual Reality and Graphical Interaction conference, 2009, Rennes, France
Communication dans un congrès
hal-04783653
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Using real-time virtual humans for analyzing interactions in sportsCASA - Computer Animation and Social Agents, Jun 2009, Amsterdam, Netherlands
Communication dans un congrès
inria-00431439
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Intuitive Motion Retrieval with Motion SensorsComputer Graphics International, Jun 2008, Istanbul, Turkey
Communication dans un congrès
inria-00441148
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Interactive animation of virtual characters: application to virtual kung-fu fightingIEEE Cyberworlds, Sep 2008, Hangzhou, China
Communication dans un congrès
inria-00441145
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Influence du Niveau de Détails d'un Mouvement de Tir Virtuel sur la Perception des Gardiens de But de HandballJournée de l'Association Française de Réalité Virtuelle (AFRV), 2007, Marseille, France
Communication dans un congrès
hal-04783402
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Dynamic motion adaptation for 3D acrobatic humanoidsIEEE Humanoids, Nov 2007, Pittsburg, United States
Communication dans un congrès
inria-00441149
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Interactive control of physically-valid aerial motion: application to VR training system for gymnastsACM VRST, 2007, Newport Beach, United States
Communication dans un congrès
inria-00441150
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Captured Motion Data Processing for Real Time Synthesis of Sign Language(Revised Selected Papers), May 2005, Vannes, France. pp.168-171
Communication dans un congrès
hal-00515185
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Évaluation de la perception du gardien de handball : mise en place d'un cadre de travail en environnement virtuelJournée de l'Association Française de Réalité Virtuelle (AFRV), 2006, Paris, France
Communication dans un congrès
hal-04783373
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Agent virtuel signeur - Aide à la communication pour personnes sourdes4ème conférence pour l'essor des technologies d'assistance, Handicap2006, Jun 2006, France. pp. 1-6
Communication dans un congrès
hal-00503082
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Virtual humanoids endowed with expressive communication gestures: the HuGEx projectIEEE International Conference on Systems, Man, and Cybernetics, 2006, Taipei, Taiwan
Communication dans un congrès
inria-00441151
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COMBINING MORPHOLOGICAL INTERPOLATION AND BIOMECHANICAL INVERSE KINEMATICS TO SIMULATE BIPEDAL LOCOMOTIONIASTED Visualization, Imaging & Image Processing (VIIP), Sep 2005, Benidorm, Spain
Communication dans un congrès
hal-03542823
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Fast inverse kinematics and kinetics solver for human-like figuresIEEE Humanoids, 2006, Tsukuba, Japan
Communication dans un congrès
inria-00441152
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Réalité virtuelle pour l’étude du duel gardien-tireurCongrès de l'Association des Chercheurs en Activités Physiques et Sportives (ACAPS), 2005, Paris, France
Communication dans un congrès
hal-04783329
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Morphology-independent representation of motions for interactive human-like animationEurographics, M. Alexa, J. Marks, Aug 2005, Dublin,/Ireland, France
Communication dans un congrès
inria-00000220
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Caractérisation d'un générateur portable : de l'énergie humaine à l'électricitéGEVIQ, Jun 2002, MARSEILLE, France. pp.11-16
Communication dans un congrès
hal-00674670
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Animation Levels of Detail Design for Real-Time Virtual HumanEurographics Workshop on Computer Animation and Simulation, 1999, Milan, Italy. pp.35-44, ⟨10.1007/978-3-7091-6423-5_4⟩
Communication dans un congrès
hal-01142549
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Simulation Levels of Detail for Real-time Virtual WorldsASTC-VR'99, 1999, San Diego, United States
Communication dans un congrès
hal-01142559
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Dynamic analysis of human walking8th Eurographics Workshop on Computer Animation and Simulation, 1997, Budapest, Hungary. pp.53--65
Communication dans un congrès
inria-00510093
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3D Human Shape and Pose from a Single Depth Image with Deep Dense Correspondence Enabled Model FittingEurographics 2022 - 43nd Annual Conference of the European Association for Computer Graphics, Apr 2022, Reims, France. pp.1-2, ⟨10.2312/egp.20221008⟩
Poster de conférence
hal-03664189
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AIP: Adversarial Interaction Priors for Multi-Agent Physics-based Character ControlSIGGRAPH Asia 2022 - 15th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, Dec 2022, Daegu, South Korea. , pp.2, SIGGRAPH Asia 2022 Posters. ⟨10.1145/3550082.3564207⟩
Poster de conférence
hal-03888489
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Reliability of Kinect measurements for assessing the movement of operators in ergonomic studies13th International Symposium on 3D Analysis of Human Movement, May 2014, Tokyo, Japan
Poster de conférence
hal-01095084
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FaceTuneGAN: Face Autoencoder for Convolutional Expression Transfer Using Neural Generative Adversarial Networks2021
Pré-publication, Document de travail
hal-03462778
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Monocular Human Shape and Pose with Dense Mesh-borne Local Image Features2021
Pré-publication, Document de travail
hal-03462789
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Motion analysis of work conditions using commercial depth cameras in real industrial conditionsDHM and Posturography, Elsevier, pp.673-682, 2019, ⟨10.1016/B978-0-12-816713-7.00052-0⟩
Chapitre d'ouvrage
hal-02367500
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Human Walking in Virtual Environments: perception, technology and applicationsSteinicke, F.; Visell, Y.; Campos, J.; Lécuyer, A. Human Walking in Virtual Environments: perception, technology and applications, Cognition and biomechanics of walking, Springer, 2013
Chapitre d'ouvrage
hal-01159388
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Biomechanics of Walking in Real World: Naturalness we Wish to Reach in Virtual RealitySteinicke, Franck and Visell, Yon and Campos, Jennifer and Lécuyer, Anatole. Human Walking in Virtual Environments: perception, technology and applications, Springer, 2013, 978-1-4419-8432-6
Chapitre d'ouvrage
hal-00840153
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Cognition and biomechanics of walkingJenny Campos, Anatole Lécuyer, Yon Visell, Frank Steinicke. Human Walking in Virtual Environments: perception, technology and applications, Springer, 2012
Chapitre d'ouvrage
hal-00640204
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Anthropometry in bipedal locomotion: the link between anatomy and gaitCollectif. Handbook of Anthropometry: Physical Measures of Human Form in Health and Disease, Springer, pp.2927-2949, 2012
Chapitre d'ouvrage
hal-00815340
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The Handbook of Anthropometry: Physical Measures of Human Form in Health and DiseaseV.R Preedy. The Handbook of Anthropometry: Physical Measures of Human Form in Health and Disease, Use of anthropometry in bipedal locomotion, Springer, 2012
Chapitre d'ouvrage
hal-01159417
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Sensing Human Walking: Algorithms and Techniques for Extracting and Modeling LocomotionJenny Campos, Anatole Lécuyer, Yon Visell, Frank Steinicke. Human Walking in Virtual Environments: Perception, Technology, and Applications, Springer, 2012
Chapitre d'ouvrage
hal-00640205
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In what manner do quadrupedal primates walk on two legs ? Preliminary results on Olive Baboons (Papio anubis)Vereecke E., D'Août K. Primate Locomotion: Linking In Situ and Ex Situ Research, Springer, pp.61-82, 2011, Developments in Primatology : Progress and Prospects Series
Chapitre d'ouvrage
hal-00815317
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Primate Locomotion: Linking Field and Laboratory ResearchK. D'Août and E.E. Vereecke. Primate Locomotion: Linking Field and Laboratory Research, In what manner do quadrupedal primates walk on two legs? Preliminary results on Olive baboons Papio anubis, Springer, 2011
Chapitre d'ouvrage
hal-01159431
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Animation traditionnelle par ordinateurInformatique graphique, modélisation géométrique et animation Série Traitement du Signal et de l'Image (Traité IC2), 2007
Chapitre d'ouvrage
hal-02330232
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Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse KinematicsH.-P. Seidel,T. Nishita, Q. Peng,. CGI 2006, LNCS 4035. Advances in Computer Graphics, Springer Verlag, pp.586-593, 2006, Advances in computer graphics
Chapitre d'ouvrage
halshs-00173267
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STAPS : anatomie, physiologie, neurosciences et biomécaniqueElsevier Masson, 2018, 9782294752674
Ouvrages
hal-02291705
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Analyse, Modélisation et Simulation du Mouvement HumainInterface homme-machine [cs.HC]. Université Rennes 1, 2006
HDR
tel-00441143
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A Global Framework for Motion Capture[Research Report] RR-4360, INRIA. 2002
Rapport
(rapport de recherche)
inria-00072228
v1
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Computer Animation of Human Walking: a Survey[Research Report] RR-3441, INRIA. 1998
Rapport
(rapport de recherche)
inria-00073249
v1
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A Software Toolbox to Carry-out Virtual Experiments on Human Motion[Research Report] RR-3303, Inria. 1997
Rapport
(rapport de recherche)
inria-00073385
v1
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