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Gaëlle Guigon

79%
Open access
14
Documents
Current affiliations
  • 233

Publications

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Tangible or digital? A comparison between two tools for designing asymmetric role-playing games for learning

Gaëlle Guigon , Mathieu Vermeulen , Mathieu Muratet , Thibault Carron
16th International Conference on Computer Supported Education, May 2024, Angers, France
Conference papers hal-04530342v1
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Co-designing synchronous asymmetric multiplayer learning game scenarios

Gaëlle Guigon , Mathieu Vermeulen , Mathieu Muratet , Thibault Carron
International Conference on Computer-Supported Collaborative Learning, Jun 2024, Buffalo, NY, United States
Conference papers hal-04510197v1
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RLG Model et RLG kit : un modèle et un kit de conception de Role Learning Game

Gaëlle Guigon , Mathieu Vermeulen , Mathieu Muratet , Thibault Carron
EIAH2023 : 11ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain, Jun 2023, Brest, France. pp.316-319
Conference papers hal-04138594v1
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Facilitate the design of Role Learning Games: the RLG Kit

Gaëlle Guigon , Mathieu Muratet , Mathieu Vermeulen , Thibault Carron
international conference on Advanced Learning Technologies and Technology-enhanced Learning, IEEE Computer Society and the IEEE Technical Committee on Learning Technology, Jul 2023, Orem (UT), United States
Conference papers hal-04138615v1
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Vers la conception de jeux sérieux multi-joueurs et multi-rôles.

Gaëlle Guigon
Neuvièmes Rencontres Jeunes Chercheur·e·s en EIAH, RJC-EIAH, May 2022, Lille, France. pp.160-166
Conference papers hal-03846068v1
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Towards an integration of the multi-role dimension in the design of learning games: a review of the literature

Gaëlle Guigon , Mathieu Vermeulen , Mathieu Muratet , Thibault Carron
Games and Learning Alliance, 10th International Conference, Dec 2021, La Spezia, Italy. pp.258-264, ⟨10.1007/978-3-030-92182-8_26⟩
Conference papers hal-03560741v1
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Inside Memory : un Serious Escape Game pour Apprendre à Apprendre

Vanessa Marescot , Gaëlle Guigon , Mathieu Vermeulen
Questions de Pédagogies dans l'Enseignement Supérieur, ENSTA Bretagne, IMT-A, UBO, Jun 2019, Brest, France
Conference papers hal-02284009v1
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A Creation Tool for Serious Puzzle Games

Gaëlle Guigon , Mathieu Vermeulen , Jérémie Humeau
CSEDU 2019, May 2019, Heraklion, Greece. pp.556-561, ⟨10.5220/0007796405560561⟩
Conference papers hal-02132554v1
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MOOC et Jeux sérieux Des ingrédients pour la transformation pédagogique de l'enseignement — Retour d'expérience sur un cours de mécanique des fluides

Jean-Luc Wojkiewicz , Mathieu Vermeulen , Gaëlle Guigon , Carole Portillo
24e Congrès Français de Mécanique, 2019, Brest, France
Conference papers hal-04351826v1
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A Model to Design Learning Escape Games: SEGAM

Gaëlle Guigon , Jérémie Humeau , Mathieu Vermeulen
10th International Conference on Computer Supported Education, Mar 2018, Funchal, Madeira, Portugal. pp.191-197, ⟨10.5220/0006665501910197⟩
Conference papers hal-01744860v1
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Escape Classroom : un escape game pour l’enseignement

Gaëlle Guigon , Jérémie Humeau , Mathieu Vermeulen
9ème Colloque Questions de Pédagogie dans l'Enseignement Supérieur (QPES 2017), Jun 2017, Grenoble, France
Conference papers hal-01503763v1
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L’enseignant au cœur de la conception de learning games : le modèle DISC

Mathieu Vermeulen , Gaëlle Guigon , Nadine Mandran , Jean-Marc Labat
EIAH 2017 - 8ème Conférence Environnements Informatiques pour l'Apprentissage Humain, Jun 2017, Strasbourg, France
Conference papers hal-01514111v1

Teachers at the heart of the learning games design: the DISC model

Mathieu Vermeulen , Gaëlle Guigon , Nadine Mandran , Jean-Marc Labat
IEEE ICALT 2017, Jul 2017, Timisoara, Romania. ⟨10.1109/ICALT.2017.41⟩
Conference papers hal-01514106v1