GL

Guillaume LOUP

25
Documents

Présentation

Guillaume Loup is an assistant professor in the IRA2 team (Interaction, Virtual & Augmented Reality, Ambient Robotics). He began his career as a R&D engineer in companies specialized in virtual reality and contributed to the implementation and experimentation of several immersive environments from 2011 to 2014. He carries out his PhD in the LIUM - IEIAH team and in collaboration with the LIRIS - SICAL team, to obtain his doctorate in computer science in 2017. He is interested in the implementation of real-time interactions and the use of immersive devices in Virtual Environments for Human Learning (VEHL). His work also focuses on the design of mixed and virtual reality-based serious games.

Publications

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Publications

Exploring Immersive Debriefing in Virtual Reality Training: A Comparative Study

Kelly Minotti , Guillaume Loup , Thibault Harquin , Samir Otmane
30th ACM Symposium on Virtual Reality Software and Technology (VRST 2024), Oct 2024, Trier, Germany. pp.1-10, ⟨10.1145/3641825.3687748⟩
Communication dans un congrès hal-04705525 v1
Image document

Design of a New Digital Cognitive Screening Tool on Tablet: AlzVR Project

Florian Maronnat , Guillaume Loup , Jonathan Degand , Frédéric Davesne , Samir Otmane
19th International Conference on Software Technologies (ICSOFT 2024), Jul 2024, Dijon, France. pp.283--292, ⟨10.5220/0012837800003753⟩
Communication dans un congrès hal-04649906 v1

Usability of An Immersive Authoring Tool: An Experimental Study for the Scenarization of Interactive Panoramic Videos

Daniel Xuan Hien Mai , Guillaume Loup , Jean-Yves Didier
16th International Conference on Advances in Computer-Human Interaction (ACHI 2023), Apr 2023, Venice, Italy, Italy. pp.174--180
Communication dans un congrès hal-04168725 v1
Image document

A new method of designing an interactive scenario of serious games based on panoramic videos

Daniel Xuan Hien Mai , Guillaume Loup , Jean-Yves Didier
24th Virtual Reality International Conference (VRIC 2022), Apr 2022, Laval, France
Communication dans un congrès hal-03623310 v1

Towards an Immersive Debriefing of Serious Games in Virtual Reality: A Framework Concept

Jonathan Degand , Guillaume Loup , Jean-Yves Didier
10th International Conference on Games and Learning Alliance (GALA 2021), Dec 2021, La Spezia (virtual), Italy. pp.143--152, ⟨10.1007/978-3-030-92182-8_14⟩
Communication dans un congrès hal-03504770 v1
Image document

ADDEGames: An Assistance Design tool for Digital Epistemic Games

Lahcen Oubahssi , Guillaume Loup , Claudine Piau-Toffolon , Oussema Mahdi
The 18th IEEE International Conference on Advanced Learning Technologies, Jul 2018, Bombay, India. pp. 103-107
Communication dans un congrès hal-01775217 v1
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REARTH un exemple de Jeu Épistémique Numérique De la conception à l’expérimentation

Frank Sauret , Valérie Emin-Martinez , Guillaume Loup , Lahcen Oubahssi , Claudine Piau-Toffolon et al.
Colloque Enseignement des Technologies et des Sciences de l'Information et des Systèmes (CETSIS), May 2017, Le Mans, France
Communication dans un congrès hal-01850462 v1
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MIREDGE : un outil communautaire pour l’implémentation d’interactions immersives

Guillaume Loup , Audrey Serna , Sébastien George
29ème conférence francophone sur l'Interaction Homme-Machine, AFIHM, Aug 2017, Poitiers, France. 3 p
Communication dans un congrès hal-01577688 v1

Conception, développement et évaluation de jeux sérieux immersifs

Guillaume Loup , Audrey Serna , Sébastien George
Atelier EduIHM, conférence IHM 2017, Aug 2017, Poitiers, France
Communication dans un congrès hal-02538689 v1
Image document

Toward a Play Management System for Play-Based Learning

Eric Sanchez , Claudine Piau-Toffolon , Lahcen Oubahssi , Audrey Serna , Iza Marfisi-Schottman et al.
European Conference on Technology Enhanced Learning,, Sep 2016, Lyon, France. pp.484 - 489, ⟨10.1007/978-3-319-45153-4_47⟩
Communication dans un congrès hal-01383214 v1

Immersion and Persistence: Improving Learners’ Engagement in Authentic Learning Situations

Guillaume Loup , Audrey Serna , Sébastien Iksal , Sébastien George
11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Sep 2016, Lyon, France. pp.410-415, ⟨10.1007/978-3-319-45153-4_35⟩
Communication dans un congrès hal-01388000 v1
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Fondements et caractérisation des jeux épistémiques numériques pervasifs

Guillaume Loup , Sébastien George , Audrey Serna
7ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2015), Jun 2015, Agadir, Maroc. pp.41-52
Communication dans un congrès hal-01405931 v1
Image document

Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform

Benjamin Poussard , Guillaume Loup , Olivier Christmann , Rémy Eynard , Marc Pallot et al.
Virtual Reality International Conference (VRIC), Apr 2014, Laval, France. 8 p., ⟨10.1145/2617841.2620720⟩
Communication dans un congrès hal-01175444 v1
Image document

Usability Evaluation of Integrated and Separated Interfaces in an Immersive Authoring Tool based on Panoramic Videos

Daniel Xuan Hien Mai , Guillaume Loup , Jean-Yves Didier
IEEE Transactions on Visualization and Computer Graphics, 2025, 31 (5), pp.2475--2483. ⟨10.1109/TVCG.2025.3549127⟩
Article dans une revue hal-04983859 v1
Image document

The Impact of Visual and Haptic Feedback on Keyboard Typing in Immersive Virtual Environments

Amine Chellali , Lucas Herfort , Guillaume Loup , Marie-Hélène Ferrer
IEEE Transactions on Visualization and Computer Graphics, 2025, 31 (5), pp.2633--2642. ⟨10.1109/TVCG.2025.3549555⟩
Article dans une revue hal-04955458 v1
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Designing acceptable emerging technologies: what contribution from ergonomics?

Émilie Loup-Escande , Guillaume Loup
Theoretical Issues in Ergonomics Science, 2021, 22 (5), pp.581--602. ⟨10.1080/1463922X.2020.1836568⟩
Article dans une revue hal-03058793 v1

From Design to Management of Digital Epistemic Games

Lahcen Oubahssi , Claudine Piau-Toffolon , Guillaume Loup , Eric Sanchez
International Journal of Serious Games, 2020, 7 (1), pp.23-46. ⟨10.17083/ijsg.v7i1.336⟩
Article dans une revue hal-02513485 v1

Effects of a virtual reality game on learning performances and motivation: example of Nanoviewer in the field of energy storage

Emilie Loup-Escande , Simon Herbulot , Alain Cabrel Ngandjong , Romain Lelong , Guillaume Loup et al.
Psychology and Education Journal, 2020, 57 (2), pp.111--116
Article dans une revue hal-02884011 v1

Effects of Travel Modes on Performances and User Comfort: A Comparison between ArmSwinger and Teleporting

Guillaume Loup , Emilie Loup-Escande
International Journal of Human-Computer Interaction, 2019, 35 (14), pp.1270-1278. ⟨10.1080/10447318.2018.1519164⟩
Article dans une revue hal-03559754 v1
Image document

Towards a Model of User Experience in Immersive Virtual Environments

Katy Tcha-Tokey , Olivier Christmann , Emilie Loup-Escande , Guillaume Loup , Simon Richir
Advances in Human-Computer Interaction, 2018, 2018, pp.7827286. ⟨10.1155/2018/7827286⟩
Article dans une revue hal-01886184 v1
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A Visual Programming Tool to Design Mixed and Virtual Reality Interactions

Guillaume Loup , Sébastien George , Iza Marfisi-Schottman , Audrey Serna
International Journal of Virtual Reality, 2018, 18 (02), pp.19-29
Article dans une revue hal-01900503 v1
Image document

User-Centred BCI Videogame Design

Emilie Loup-Escande , Fabien Lotte , Guillaume Loup , Anatole Lécuyer
R. Nakatsu and M. Rauterberg and P. Ciancarini. Handbook of Digital Games and Entertainment Technologies, Springer, 2015, ⟨10.1007/978-981-4560-52-8_3-1⟩
Chapitre d'ouvrage hal-01230571 v1
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Virtual Reality Learning Optimization: Immersive Debriefing with Review and Redo for Effective, Targeted Training

Kelly Minotti , Guillaume Loup , Amine Chellali , Marie-Hélène Ferrer , Samir Otmane
32nd IEEE Conference On Virtual Reality And 3d User Interfaces (VR 2024), Mar 2025, Saint-Malo, France. , 2025
Poster de conférence hal-04955494 v1
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Conception et développement d’interactions immersives pour jeux sérieux

Guillaume Loup
Environnements Informatiques pour l'Apprentissage Humain. Le Mans Université, 2017. Français. ⟨NNT : 2017LEMA1041⟩
Thèse tel-01820652 v1