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Pascal Guehl

7
Documents
Researcher identifiers

Presentation

French experienced software engineer in industry, IT services and research labs. Currently enrolled in a PhD in Computer Graphics at [ICube](https://icube.unistra.fr/en/ "https://icube.unistra.fr/en/") research lab and [university of Strasbourg](https://en.unistra.fr/ "https://en.unistra.fr/"). Designing new models, algorithms and prototypes for digital artists of the video games and film industry (content creation tool: texture and material synthesis). **Looking for opportunities** in Computer Graphics, Computer Animation and VFX industry (R&D internship, postdoc, R&D engineer...)

Publications

Semi-Procedural Textures Using Point Process Texture Basis Functions

Pascal Guehl , Rémi Allègre , Jean-Michel Dischler , Bedrich Benes , Eric Galin et al.
JCI 2021 (Les Journées du Campus d’Illkirch), 19 avril 2021 (en ligne), Apr 2021, Strasbourg, France
Conference papers hal-03393579v1

Semi-Procedural Textures Using Point Process Texture Basis Functions

Pascal Guehl , Rémi Allegre , Jean-Michel Dischler , Bedrich Benes , Eric Galin et al.
EGSR (Eurographics Symposium on Rendering), Jun 2020, Londres, United Kingdom
Conference papers hal-03162994v1

Semi-Procedural Textures Using Point Process Texture Basis Functions

Pascal Guehl , Remi Allegre , Jean-Michel Dischler , Bedrich Benes , Eric Galin et al.
Journées Françaises d'Informatique Graphique, Nov 2020, En visio, France
Conference papers hal-03083276v1

Procedural Texture Extrapolation

Pascal Guehl , Rémi Allegre , Jean-Michel Dischler , Bedrich Benes , Eric Galin et al.
Journée thématique du GdR IG-RV, Nov 2019, Marseille, France
Conference papers hal-03161277v1

veRTIGE: Using simulation data to teach about galaxies

Yannick Boissel , Mikaël Lemercier , Fabrice Neyret , Reynald Arnerin , Frédéric Arenou et al.
Revolve IPS conference, Jun 2016, Varsovie, Poland. pp.42
Conference papers hal-02461691v1
Image document

GigaVoxels, librairie et kit de développement sur GPU pour l'exploration temps-réel et visuellement réaliste d'immenses scènes détaillées à base de SVO

Cyril Crassin , Pascal Guehl , Eric Heitz , Jérémy Jaussaud , Fabrice Neyret et al.
AFIG 2012 - Journées de l'Association Française d'Informatique Graphique, Nov 2012, Calais, France
Conference papers hal-00766682v1