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Pierre LAGARRIGUE
61
Documents
Researcher identifiers
pierre-lagarrigue
- IdRef : 076768961
-
0000-0003-4376-8119
Presentation
I am a full professor at « Institut National Universitaire Champollion », located in Albi. I am a permanent member of the Clément Ader Institute since 1990 and Head of the Serious Game Research Lab between 2009 and 2020. (https://www.univ-jfc.fr/grp/serious-game-research-lab-sgrl) . I am now the head of the "Immersive Lab" since 2020 (https://blogs.univ-jfc.fr/gamelabsnet/)
• Keywords: Machining, NC machine tools, learning games, innovative digital tools for training, virtual machining, Immersive learning
• Publications: 3 softwares, 2 book sections, 41 international journal articles, 10 articles in books of synthesis, 7 French journal articles, 5 invited conferences, 41 international conference papers.
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Data maps for material identification in helical milling by spindle power monitoring19th CIRP Conference on Modeling of Machining Operations Germany CIRP CMMO 2023, May 2023, Karlsruhe, Germany
Conference papers
hal-03999140v1
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Material identification in helical milling for smart drilling applicationsBrazilian Manufacturing Engineering Congress 12th COBEF 2023, May 2023, Brasilia, Brazil
Conference papers
hal-04001237v1
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EXPERIMENTAL ANALYSIS OF CIRCULAR MILLING FOR MATERIAL IDENTIFICATION IN AEROSPACE INDUSTRYESAFORM 2022, 2022, Braga, Portugal. ⟨10.4028/v-7uw143⟩
Conference papers
hal-03672985v1
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Tangibilisation of an educational scheduling game’s graphical interface32ème Conférence francophone sur l'Interaction Humain-Machine (IHM 2021), Apr 2021, Virtual Event, France. pp.1-5, ⟨10.1145/3451148.3458637⟩
Conference papers
hal-03562159v1
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Smart drilling for Aerospace Industry: state of art in research and education14th CIRP Conference on Intelligent Computation in Manufacturing Engineering, CIRP ICME ˈ20, Jul 2020, Naples, Italy
Conference papers
hal-02985411v1
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A Board Game to Fight Against Misinformation and Fake News9th International Conference on Games and Learning Alliance (GALA 2020), Dec 2020, Laval, France. ⟨10.1007/978-3-030-63464-3_31⟩
Conference papers
hal-03200508v1
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A Method to Balance Educational Game Content and Lesson Duration: The Case of a Digital Simulation Game for Nurse TrainingICL 2019: The Impact of the 4th Industrial Revolution on Engineering Education, Sep 2019, Bangkok, Thailand. pp.125-136, ⟨10.1007/978-3-030-40274-7_13⟩
Conference papers
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The Challenge of Designing Interactive Scenarios to Train Nurses on Rostering Problems in a Virtual Clinical UnitInteractive Collaboratibve Learning, Sep 2018, KOS Island, Greece
Conference papers
hal-02127200v1
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3D Virtual Operating Room : Un learning game multi-joueurs 3D temps réel pour former à la gestion des risques.Jeux & Enjeux, Jun 2017, La Rochelle, France
Conference papers
hal-02008755v1
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A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game: A Case of Study in Healthcare20th International Conference on Interactive Collaborative Learning (ICL 2017), Sep 2017, Budapest, France. pp.926-935, ⟨10.1007/978-3-319-73210-7_105⟩
Conference papers
hal-02055782v1
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Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Sep 2017, Athens, France. pp.55-62, ⟨10.1109/VS-GAMES.2017.8055811⟩
Conference papers
hal-02055765v1
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3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating RoomInternational Conference on Interactive Collaborative Learning 2016, Sep 2016, Belfast, United Kingdom. pp.143-157, ⟨10.1007/978-3-319-50337-0_12⟩
Conference papers
hal-02151965v1
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3D real Time Collaborative Environment To Learn Teamwork And Non Technical Skills in The Operating Room19th International Conference on Interactive Collaborative Learning (ICL 2016), Sep 2016, Belfast, United Kingdom. pp.143-157
Conference papers
hal-03624752v1
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Undesigned Cooperation within a Serious Game Observations during a Mechanical Engineering Course2016 International Conference on Collaboration Technologies and Systems (CTS), Oct 2016, Orlando, United States. pp.143-147
Conference papers
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Training the operating room staff in a virtual multiplayer and real-time environment to prevent adverse events: study of team situation awareness and decision making using the learning game 3D virtual operating room5th International Conference on Healthcare systems ergonomics and Patient safety - Healthcare and society : new challenges, new opportunities (HEPS 2016), Oct 2016, Toulouse, France. pp. 1-6
Conference papers
hal-01787420v1
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Making Decisions in a Virtual Operating Room17th International Conference on Collaboration Technologies and Systems (CTS 2016), Oct 2016, Orlando, United States. pp. 136-142
Conference papers
hal-01787391v1
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L'interaction et la manipulation d'information dans un learning game immersif et collaboratif27ème conférence francophone sur l'Interaction Homme-Machine, Oct 2015, Toulouse, France. pp.d02
Conference papers
hal-01219906v1
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Communication and knowledge sharing in immersive learning games.7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015), Sep 2015, Skövde, Sweden. pp.1-8
Conference papers
hal-02651338v1
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Communication and Knowledge Sharing in an Immersive Learning GameIEEE Conference, 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games),, 2015, Skovde, Sweden. pp.108-115, ⟨10.1109/VS-GAMES.2015.7295768⟩
Conference papers
hal-02152004v1
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Analytical model for drilling thick composite structures with pilot hole using a twist drillJoint Conference on Mechanical, Design Engineering & Advanced Manufacturing, Toulouse, France, June 18-20, 2014, 2014, Toulouse, France
Conference papers
hal-02054152v1
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Drilling of thick composite structures with pilot hole using a twist drill16th European Conference on Composite Materials (ECCM16), Seville, Spain, June 22-26, 2014, 2014, Seville, Spain
Conference papers
hal-02054260v1
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Introducing a design methodology for multi-character collaboration in immersive learning games6th International Conference on Virtual Worlds and Games for Serious Applications: VS-Games (VS-Games 2014), IEEE, Sep 2014, Msida, Malta. pp.(electronic medium)
Conference papers
hal-03260604v1
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Cutting conditions and surface integrity during dry plunge-milling of a wrought magnesium alloyMESIC 2013 - The Manufacturing Engineering Society International Conference, Jun 2013, Zaragoza, Spain. pp.36-44, ⟨10.1016/j.proeng.2013.08.213⟩
Conference papers
hal-01687318v1
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Un simulateur pour la formation des techniciens supérieurs: analyse didactique du dispositif et des séances de formationColloque international question pédagogiques de l’enseignement supérieur, Jun 2008, Brest, France
Conference papers
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Relación entre la identidad profesional y la práctica docente: aplicación al estudio del profesorado de ingeniería de la producción en el desarrollo de un simulador.Congreso internacional de la formacion continua del profesorado, Sep 2007, Barcelona, España
Conference papers
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Approach of the Prediction of the Thermal Field within an element during the machining operationsHigh Speed Machining, Sitxt International Conference. 21-22 March 2007, San Sebastián (Spain), Mar 2007, San Sebastián, Spain
Conference papers
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Improving NC milling skills through practise of simulated workCongreso Internacional de la Sociedad de Ingeniería de Fabricación, Sep 2005, Calatayud, Spain
Conference papers
hal-01817348v1
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Interaction and Communication in an Immersive Learning GameMinhua Ma; Andreas Oikonomou. Serious Games and Edutainment Applications, Springer, pp.147-186, 2017, 978-3-319-51645-5. ⟨10.1007/978-3-319-51645-5_7⟩
Book sections
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« Des serious games à la gamification Approches critiques des disséminations vidéoludiques »Interfaces numériques, pp.379-382, 2014, Volume 3, n° 3/2014, ISBN : 978-2-7430-2012-5
Book sections
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Health-care Games and the Metaphoric ApproachSerious Games for Healthcare: Applications and Implications, Chapter 2, Idea Group,U.S., pp.24-49, 2012, 978-1466619036. ⟨10.4018/978-1-4666-1903-6.ch002⟩
Book sections
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