Adélaïde Genay
- University of Melbourne
Présentation
I am a Lecturer in Computer Graphics and Visualisation at the University of Melbourne. My research interests include Mixed Reality, avatars, and data visualisation.
Domaines de recherche
Compétences
Publications
Publications
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Being an Avatar "for Real": a Survey on Virtual Embodiment in Augmented RealityIEEE Transactions on Visualization and Computer Graphics, 2022, 28 (12), pp.5071-5090. ⟨10.1109/tvcg.2021.3099290⟩ |
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From Diagrams to Experience: Data Visceralisation of Ecosystem State-and-Transition Models in Virtual RealityDesigning Interactive Systems (DIS '25), Jul 2025, Funchal, Portugal. ⟨10.1145/3715336.3735774⟩ |
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Scaling Distributed Collaboration in Mixed RealityExtended Abstracts of the CHI Conference on Human Factors in Computing Systems, Apr 2025, Yokohama, Japan. ⟨10.1145/3706599.3706722⟩ |
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Preparing Users to Embody their Avatars in VR: Insights on the Effects of Priming, Mental Imagery, and Acting on Embodiment ExperiencesOzCHI 2024 - 36th Australian Conference on Human-Computer Interaction, Nov 2024, Brisbane, Australia |
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I'm Transforming! Effects of Visual Transitions to Change of Avatar on the Sense of Embodiment in ARVR 2023 - IEEE Conference on Virtual Reality and 3D User Interfaces, IEEE, Mar 2023, Shanghai, China. pp.83-93 |
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What Can I Do There? Controlling AR Self-Avatars to Better Perceive Affordances of the Real WorldISMAR 2022 - 21st IEEE International Symposium on Mixed and Augmented Reality, Oct 2022, Singapore, Singapore. pp.450-459, ⟨10.1109/ISMAR55827.2022.00061⟩ |
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Incarner un Avatar en Réalité Augmentée : Revue de la LittératureWACAI 2020 - Workshop sur les Affects, Compagnons artificiels et Interactions, CNRS, Université Toulouse Jean Jaurès, Université de Bordeaux, Jun 2020, Saint Pierre d'Oléron, France |
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Studying “Avatar Transitions” in Augmented Reality: Influence on Sense of Embodiment and Physiological ActivityISMAR-Adjunct 2022 - IEEE International Symposium on Mixed and Augmented Reality Adjunct, Oct 2022, Singapore, Singapore. IEEE, 12, pp.503-504, 2022, ⟨10.1109/ISMAR-Adjunct57072.2022.00106⟩ |
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Being a Virtual Avatar in a Real Environment : Design and Study of Avatar Embodiment in Augmented RealityHuman-Computer Interaction [cs.HC]. Université de Bordeaux, 2022. English. ⟨NNT : 2022BORD0376⟩ |