
Aylen Ricca
16
Documents
Publications
Publications
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Assessing the Impact of Enriched Virtual Reality on Motivation and Engagement in Stroke RehabilitationIEEE ACCESS, 2024, 12, pp.143585-143598. ⟨10.1109/access.2024.3461473⟩
Article dans une revue
hal-04769144
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Point-cloud avatars to improve spatial communication in immersive collaborative virtual environmentsPersonal and Ubiquitous Computing, 2021, 25 (3), pp.467--484. ⟨10.1007/s00779-020-01431-1⟩
Article dans une revue
hal-02898350
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Comparing touch-based and head-tracking navigation techniques in a virtual reality biopsy simulatorVirtual Reality, 2021, 25 (1), pp.191--208. ⟨10.1007/s10055-020-00445-7⟩
Article dans une revue
hal-02861408
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The Effect of Haptic Feedback in an Immersive Microsurgery Simulator on VR Training and Skill Transfer24th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2025), Oct 2025, Daejeon, South Korea
Communication dans un congrès
hal-05234683
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Study of communication modalities for teaching distance informationIEEE Conference on Virtual Reality and 3D User Interfaces (VRW 2022), Mar 2022, Christchurch, New Zealand. ⟨10.1109/VRW55335.2022.00204⟩
Communication dans un congrès
hal-03648304
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Gamification, sensory feedback, adaptive function on virtual reality rehabilitation: a brief review2022 International Conference on Digital Transformation and Intelligence (ICDI), Dec 2022, Kuching, Malaysia. pp.330-335, ⟨10.1109/icdi57181.2022.10007124⟩
Communication dans un congrès
hal-04002648
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Validation de l’aspect et du contenu d’un simulateur immersif pour la formation des opérateurs en anesthésie locorégionale échoguidée33ème conférence internationale francophone sur l'Interaction Humain-Machine (IHM 2022), Apr 2022, Namur, Belgique. ⟨10.1145/3500866.3516376⟩
Communication dans un congrès
hal-03648598
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The influence of hand visualization in tool-based motor-skills training, a longitudinal study28th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2021), Mar 2021, Lisbon, Portugal. pp.103--112, ⟨10.1109/VR50410.2021.00031⟩
Communication dans un congrès
hal-03132374
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Influence of hand visualization on tool-based motor skills training in an immersive VR simulator19th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020), Nov 2020, Recif, Brazil. pp.260--268, ⟨10.1109/ISMAR50242.2020.00049⟩
Communication dans un congrès
hal-02921192
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Study of self-avatar's influence on motor skills training in immersive virtual environments2018 Virtual Reality International Conference - Laval Virtual (VRIC 2018), Apr 2018, Lavel, France. pp.1-4, ⟨10.1145/3234253.3234304⟩
Communication dans un congrès
hal-01968252
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Study of interaction fidelity for two viewpoint changing techniques in a virtual biopsy trainer19th IEEE Virtual Reality Conference (VR 2017), Mar 2017, Los Angeles, CA, United States. pp.227-228, ⟨10.1109/VR.2017.7892259⟩
Communication dans un congrès
hal-01524543
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Classic3D and Single3D: Two unimanual techniques for constrained 3D manipulations on tablet PCsIEEE Symposium on 3D User Interfaces (3DUI 2017), Mar 2017, Los Angeles, United States. pp.168--171, ⟨10.1109/3DUI.2017.7893334⟩
Communication dans un congrès
hal-01525188
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Fidélité d'interaction dans les simulateurs : deux techniques de navigations pour un simulateur virtuel de biopsieActes de la 28ième conférence francophone sur l’Interaction Homme-Machine, Oct 2016, Fribourg, Suisse. pp.278-284, ⟨10.1145/3004107.3004139⟩
Communication dans un congrès
hal-01384326
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Deux techniques uni-manuelles de manipulation avec contraintes pour la modélisation 3D sur TabletPCActes de la 28ième conférence francophone sur l’Interaction Homme-Machine, Oct 2016, Fribourg, Suisse. pp.8-18, ⟨10.1145/3004107.3004112⟩
Communication dans un congrès
hal-01383696
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Force vs. Illusion: Realism, Cost, and Satisfaction32nd IEEE Conference On Virtual Reality And 3d User Interfaces (VR 2024), Mar 2025, Saint-Malo, France. , pp.1434--1435, 2025, ⟨10.1109/VRW66409.2025.00363⟩
Poster de conférence
hal-04956847
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Effects of fidelity in virtual reality simulators on learning technical surgical skillsTechnology for Human Learning. Université Paris-Saclay, 2020. English. ⟨NNT : 2020UPASG031⟩
Thèse
tel-04412871
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