Cédric Sanza
15
Documents
Publications
An Ontology for Semantic Modelling of Virtual WorldInternational Journal of Artificial Intelligence & Applications, 2015, 6 (1), pp.65--74
Article dans une revue
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Smartphone Based 3D Navigation Techniques in an Astronomical Observatory Context: Implementation and Evaluation in a Software PlatformInternational Journal On Advances in Software, 2014, 7 (3-4), pp.551-566
Article dans une revue
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Designing a Moodle Plugin for Promoting Learners’ Self-regulated Learning in Blended Learning17th European Conference on Technology Enhanced Learning (EC-TEL 2022), Sep 2022, Toulouse, France. pp.324-339, ⟨10.1007/978-3-031-16290-9_24⟩
Communication dans un congrès
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Supporting Self-regulated Learning in BL: Exploring Learners’ Tactics and StrategiesSeventeenth European Conference on Technology Enhanced Learning ECTEL22, Sep 2022, Toulouse, France. pp.407-420, ⟨10.1007/978-3-031-16290-9_30⟩
Communication dans un congrès
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Toward phygital agent-based interactive simulations to support urban planning6th International Workshop on Agent-Based Modelling of Urban Systems (ABMUS @ AAMAS 2021), May 2021, London (Virtual), United Kingdom. pp.36-40
Communication dans un congrès
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3D Cities Rendering and Visualisation: A Web-Based SolutionEurographics Workshop on Urban Data Modelling and Visualisation (UDMV 2016), Dec 2016, Liege, Belgium. pp.95--100, ⟨10.2312/udmv.20161426⟩
Communication dans un congrès
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Semantic Representation of Virtual Humans3rd International Conference on Internet Services Technology and Information Engineering (STIE 2015), International Society of Service Innovation Professionals (ISSIP), May 2015, Kuta, Bali, Indonesia. pp.3102--3105, ⟨10.1166/asl.2015.6469⟩
Communication dans un congrès
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SVHsIEVs For Navigation In Virtual Urban Environment2nd International Conference on Foundations of Computer Science & Technology (CST 2015), Jan 2015, Zurich, Switzerland. pp.85--97
Communication dans un congrès
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Control of non-playing characters in a medical learning game with Monte Carlo Tree SearchIEEE Conference on Computational Intelligence and Games (CIG 2014), Aug 2014, Dortmund, Germany. pp.208--215
Communication dans un congrès
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Smartphone-Based 3D Navigation Technique for Use in a Museum Exhibit7th International Conference on Advances in Computer-Human Interactions (ACHI 2014), Mar 2014, Barcelone, Spain. pp.252--257
Communication dans un congrès
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Control of non player characters in a medical learning game with Monte Carlo Tree Search (poster)Annual Conference on Genetic and Evolutionary Computation COnference (GECCO 2014), SIGEVO: ACM Special Interest Group on Genetic and Evolutionary Computation, Jul 2014, Vancouver, Canada. pp.51--52, ⟨10.1145/2598394.2598473⟩
Communication dans un congrès
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Towards an engineering approach for advanced interaction techniques in 3D environmentsWorkshop HCI Engineering in the sixth ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2014), Jun 2014, Rome, Italy
Communication dans un congrès
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Introducing a design methodology for multi-character collaboration in immersive learning games6th International Conference on Virtual Worlds and Games for Serious Applications: VS-Games (VS-Games 2014), IEEE, Sep 2014, Msida, Malta. pp.(electronic medium)
Communication dans un congrès
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Intelligent autonomous agents in HLA virtual environmentsEuropean Simulation Interoperability Workshop (Euro-SIW), Jun 2005, Toulouse, France. pp.261-270
Communication dans un congrès
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Du texte théâtral à la scénographie 3D virtuelleMartinez, Monique; Proust, Sophie. La notation du travail théâtral : du manuscrit au numérique, 9, Lansmann Editeur, pp.77--95, 2016, Hispania, 978-2807101142
Chapitre d'ouvrage
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