Ferran Argelaguet Sanz
99
Documents
Publications
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Persuasive Vibrations: Effects of Speech-Based Vibrations on Persuasion, Leadership, and Co-Presence During Verbal Communication in VRVR 2023 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2023, Shanghai, China. pp.1-9
Conference papers
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MultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators?IEEE International Symposium on Mixed and Augmented Reality, Oct 2023, Sidney, Australia. pp.1-10
Conference papers
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Single trial classification of the level of presence in VRCortico 2023 - COllectif pour la Recherche Transdisciplinaire sur les Interfaces Cerveau-Ordinateur, May 2023, Paris, France. pp.1
Conference papers
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Fostering empathy in social Virtual Reality through physiologically based affective haptic feedbackWHC 2023 - IEEE World Haptics Conference, Michaël Wiertlewski; Astrid Kappers, Jul 2023, Delft, Netherlands
Conference papers
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Timeline Design Space for Immersive Exploration of Time-Varying Spatial 3D DataVRST 2022 - 28th ACM Symposium on Virtual Reality Software and Technology, Nov 2022, Tsukuba, Japan. pp.1-11, ⟨10.1145/3562939.3565612⟩
Conference papers
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Electrotactile Patterns for Single Finger Interactions in VREuroHaptics 2022 - International Conference on Haptics: Science, Technology, Applications, May 2022, Hamburg, Germany. pp.498-500, ⟨10.1007/978-3-031-06249-0⟩
Conference papers
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Studying the Role of Self and External Touch in the Appropriation of Dysmorphic HandsISMAR 2022 - 21st IEEE International Symposium on Mixed and Augmented Reality, Oct 2022, Singapore, Singapore. pp.1-10, ⟨10.1109/ISMAR55827.2022.00024⟩
Conference papers
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Within or Between? Comparing Experimental Designs for Virtual Embodiment StudiesProceedings of the IEEE Conference on Virtual Reality (VR 2022), Mar 2022, Christchurch, New Zealand. pp.1-10, ⟨10.1109/VR51125.2022.00037⟩
Conference papers
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Design and Evaluation of Electrotactile Rendering Effects for Finger-Based Interactions in Virtual RealityVRST - 28th ACM Symposium on Virtual Reality Software and Technology, Nov 2022, Tsukuba, Japan. pp.1-11, ⟨10.1145/3562939.3565634⟩
Conference papers
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The Rubber Slider Metaphor: Visualisation of Temporal and Geolocated DataVRW 2022 - IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, Mar 2022, Christchurch, New Zealand. pp.904-905, ⟨10.1109/VRW55335.2022.00303⟩
Conference papers
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Studying the Influence of Translational and Rotational Motion on the Perception of Rotation Gains in Virtual EnvironmentsSUI 2021 - Symposium on Spatial User Interaction, Nov 2021, Virtual Event, United States. pp.1-12, ⟨10.1145/3485279.3485282⟩
Conference papers
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Electrotactile Feedback For Enhancing Contact Information in Virtual RealityICAT-EGVE 2021 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Sep 2021, Sankt Augustin, Germany. ⟨10.2312/egve.20211331⟩
Conference papers
hal-03350039v1
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Alfred: the Haptic Butler On-Demand Tangibles for Object Manipulation in Virtual Reality using an ETHDWHC 2021 IEEE World Haptics Conference, Jul 2021, Montreal, France. pp.373-378, ⟨10.1109/WHC49131.2021.9517250⟩
Conference papers
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Design and Evaluation of Three Selection Techniques for Tightly Packed 3D Objects in Cell Lineage Specification in BotanyGI 2021 - Graphics Interface, May 2021, Mississauga, Canada. pp.213--223, ⟨10.20380/GI2021.33⟩
Conference papers
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The impact of stylization on face recognitionSAP 2020 - ACM Symposium on Applied Perception, Sep 2020, Virtual, United States. pp.1-9, ⟨10.1145/3385955.3407930⟩
Conference papers
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Influence of Threat Occurrence and Repeatability on the Sense of Embodiment and Threat Response in VRICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Dec 2020, Florida, United States. pp.1-9
Conference papers
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Introducing Mental Workload Assessment for the Design of Virtual Reality Training ScenariosVR 2020 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Virtual, United States. pp.662-671, ⟨10.1109/VR46266.2020.00089⟩
Conference papers
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Towards Real-Time Recognition of Users' Mental Workload Using Integrated Physiological Sensors Into a VR HMDISMAR 2020 - IEEE International Symposium on Mixed and Augmented Reality, Nov 2020, Virtual, Brazil. pp.1-13
Conference papers
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Does the Control Law Matter? Characterization and Evaluation of Control Laws for Virtual Steering NavigationICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Dec 2020, Florida, United States. pp.1-10
Conference papers
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Detecting System Errors in Virtual Reality Using EEG Through Error-Related PotentialsVR 2020 - 27th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Atlanta, United States. pp.653-661, ⟨10.1109/VR46266.2020.00088⟩
Conference papers
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Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual EnvironmentsEuroVR 2020 - 17th EuroVR International Conference, Nov 2020, Valencia, Spain. pp.20-40, ⟨10.1007/978-3-030-62655-6_2⟩
Conference papers
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Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?ISMAR 2020 - 19th IEEE International Symposium on Mixed and Augmented Reality, Nov 2020, Recife, Brazil. pp.124-133, ⟨10.1109/ISMAR50242.2020.00028⟩
Conference papers
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3Dexterity: Finding your place in a 3-armed worldVRW 2020 - IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, Mar 2020, Atlanta, United States. pp.521-522, ⟨10.1109/VRW50115.2020.00112⟩
Conference papers
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Studying the Inter-Relation Between Locomotion Techniques and Embodiment in Virtual RealityIEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2020, Arrecife, Brazil. pp.1-10
Conference papers
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Studying Exocentric Distance Perception in Optical See-Through Augmented RealityISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Oct 2019, Beijing, China. pp.1-8
Conference papers
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Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual RealityVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, Japan. pp.227-236, ⟨10.1109/VR.2019.8797826⟩
Conference papers
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Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual RealityISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Oct 2019, Beijin, China. pp.1-12
Conference papers
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Studying the Mental Effort in Virtual Versus Real EnvironmentsVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, France. pp.809-816, ⟨10.1109/VR.2019.8798029⟩
Conference papers
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VR as a Content Creation Tool for Movie PrevisualisationVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, France. pp.303-311, ⟨10.1109/VR.2019.8798181⟩
Conference papers
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Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation BehaviourVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, Japan. pp.680-689, ⟨10.1109/VR.2019.8797721⟩
Conference papers
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Defining Brain-Computer Interfaces: A Human-Computer Interaction PerspectiveGBCIC 2019 - 8th Graz Brain-Computer Interface Conference, Sep 2019, Graz, Austria. pp.1-4
Conference papers
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Studying the Sense of Embodiment in VR Shared ExperiencesVR 2018 - 25th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2018, Reutlingen, Germany. pp.273-280, ⟨10.1109/VR.2018.8448293⟩
Conference papers
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Climb, Fly, Stack: Design of Tangible and Gesture-Based Interfaces for Natural and Efficient InteractionVR 2018 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2018, Reutlingen, Germany. pp.856-857, ⟨10.1109/VR.2018.8446244⟩
Conference papers
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KinesTouch: 3D Force-Feedback Rendering for Tactile SurfacesEuroVR 2018 - 15th International ConferenceVirtual Reality and Augmented Reality, Oct 2018, London, United Kingdom. pp.97-116, ⟨10.1007/978-3-030-01790-3_6⟩
Conference papers
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"Haptic material": A Holistic Approach for Haptic Texture MappingEuroHaptics 2018 - Haptics: Science, Technology, and Applications, Jun 2018, Pisa, Italy. pp.37-45, ⟨10.1007/978-3-319-93399-3_4⟩
Conference papers
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Evaluation of AR Inconsistencies on AR Placement Tasks: A VR Simulation StudyEuroVR 2018 - International Conference on Virtual Reality and Augmented Reality, Oct 2018, London, United Kingdom. pp.190-210, ⟨10.1007/978-3-030-01790-3_12⟩
Conference papers
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Virtual Shadows for Real Humans in a CAVE: Influence on Virtual Embodiment and 3D InteractionSAP ’18 - ACM Symposium on Applied Perception, Aug 2018, Vancouver, Canada. pp.1-8, ⟨10.1145/3225153.3225165⟩
Conference papers
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Spatial and rotation invariant 3D gesture recognition based on sparse representationIEEE Symposium on 3D User Interfaces, Mar 2017, Los Angeles, United States. pp.158 - 167, ⟨10.1109/3DUI.2017.7893333⟩
Conference papers
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FlexiFingers: Multi-Finger Interaction in VR Combining Passive Haptics and Pseudo-HapticsIEEE Symposium on 3D User Interfaces, Mar 2017, Los Angeles, United States
Conference papers
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Brain-Computer Interfaces and Augmented Reality: A State of the Art Graz Brain-Computer Interface Conference, Sep 2017, Graz, Austria. ⟨10.3217/978-3-85125-533-1-82⟩
Conference papers
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Investigating neurophysiological correlates of covert attention in soccer goalkeepersWCSS 2017 - World Conference on Science and Soccer, May 2017, Rennes, France. pp.1
Conference papers
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Can I Think of Something Else when Using a BCI? Cognitive Demand of an SSVEP-based BCIACM Conference on Human Factors in Computing Systems, May 2017, Denver, United States. pp.5120-5125, ⟨10.1145/3025453.3026037⟩
Conference papers
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AGENT: Automatic Generation of Experimental Protocol RuntimeACM Symposium on Virtual Reality Software and Technology (VRST), Nov 2017, Gothenburg, Sweden
Conference papers
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Take-over control paradigms in collaborative virtual environments for trainingACM Symposium on Virtual Reality Software and Technology (VRST), 2016, Munich, Germany
Conference papers
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GiAnt: stereoscopic-compliant multi-scale navigation in VEsACM Conference on Virtual Reality Software and Technology, Nov 2016, Munich, Germany. pp.269-277, ⟨10.1145/2993369.2993391⟩
Conference papers
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The role of interaction in virtual embodiment: Effects of the virtual hand representationIEEE Virtual Reality, Mar 2016, Greenville, United States. pp.3-10, ⟨10.1109/VR.2016.7504682⟩
Conference papers
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Influence of Error Rate on Frustration of BCI UsersAVI'16 - International Working Conference on Advanced Visual Interfaces, Jun 2016, Bari, Italy. pp.248--251, ⟨10.1145/2909132.2909278⟩
Conference papers
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Distance Estimation in Large Immersive Projection Systems, RevisitedProceedings of IEEE Virtual Reality Conference, Mar 2015, Arles, France
Conference papers
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Virtual Proxemics: Locomotion in the Presence of Obstacles in Large Immersive Projection EnvironmentsProceedings of IEEE Virtual Reality Conference, Mar 2015, Arles, France. pp.75 - 80
Conference papers
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The Virtual Mitten: A novel interaction paradigm for visuo-haptic manipulation of objects using grip forceIEEE Symposium on 3D User Interfaces, Mar 2014, Minneapolis, United States. pp.59-66, ⟨10.1109/3DUI.2014.6798843⟩
Conference papers
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Audio-Visual Attractors for Capturing Attention to the Screens When Walking in CAVE SystemsSonic interaction with a virtual orchestra of factory machinery, IEEE VR, Mar 2014, Minneapolis, United States. pp.1-4
Conference papers
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Adaptive Navigation for Virtual EnvironmentsIEEE Symposium on 3D User Interfaces, Mar 2014, Minneapolis, United States. pp.91-94
Conference papers
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Collaborative Pseudo-Haptics: Two-User Stiffness Discrimination Based on Visual FeedbackEurohaptics 2014, 2014, Versailles, France. pp.49 - 54, ⟨10.1007/978-3-662-44196-1_7⟩
Conference papers
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A novel 3D carousel based on pseudo-haptic feedback and gestural interaction for virtual showcasingIEEE Symposium on 3D User Interfaces, Mar 2013, Orlando, United States. pp.55 - 58, ⟨10.1109/3DUI.2013.6550197⟩
Conference papers
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A Novel Approach for Pseudo-Haptic Textures Based on Curvature InformationEuroHaptics 2012, Jun 2012, Tampere, Finland. ⟨10.1007/978-3-642-31401-8_1⟩
Conference papers
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Design and evaluation of 3D cursors and motion parallax for the exploration of desktop virtual environmentsIEEE Symposium on 3D User Interfaces 2012, Billinghurst, Mark and Jr., Joseph J. LaViola and Lécuyer, Anatole, Mar 2012, Orange County, United States. pp.69-76, ⟨10.1109/3DUI.2012.6184186⟩
Conference papers
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Overcoming Eye-Hand Visibility Mismatch in 3D Pointing SelectionVRST 2008 - 15th ACM Symposium on Virtual Reality Software and Technology, Oct 2008, Bordeaux, France. pp.4, ⟨10.1145/1450579.1450588⟩
Conference papers
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Avatar et Sentiment d'Incarnation : Étude de la préférence relative entre l'apparence, le contrôle et le point de vueWorkshop sur les Affects, Compagnons artificiels et Interactions, Jun 2020, Saint Pierre d'Oléron, France
Conference poster
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An Interactive System for Analyzing Plant Embryo Cell DivisionPosters of IEEE Visualization, Oct 2020, Salt Lake City, United States. 2020
Conference poster
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Toward Application-Driven VR Systems: Analysis of Head and Hand 3D Motions in a Specific CAVE-based Application IEEE Symposium on 3D User Interfaces, 3DUI 2017, poster session, Mar 2017, Los Angeles, United States
Conference poster
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Complexity and Scientific ChallengesBruno Arnaldi; Pascal Guitton; Guillaume Moreau. Virtual Reality and Augmented Reality - Myths and Realities, chapitre 3, ISTE - Wiley, pp.123-216, 2018, 9781119341031. ⟨10.1002/9781119341031.ch3⟩
Book sections
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Brain-Computer Interfaces for Human–Computer InteractionMaureen Clerc; Laurent Bougrain; Fabien Lotte. Brain-Computer Interfaces 1: Foundations and Methods, Wiley-ISTE, 2016, 9781848218260
Book sections
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The “Infinite Loop” Towards Adaptive 3D User InterfacesGraphics [cs.GR]. Université Rennes I, 2021
Habilitation à diriger des recherches
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