Ferran Argelaguet Sanz
- 3D interaction with virtual environments using body and mind (Hybrid)
- Interaction et collaboration fluides à travers le continuum réalité-virtualité (SEAMLESS)
Publications
Publications
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Does your brain feel virtual touch as a physical touch? Influence of haptics and cognitive workload on touch perception in VRVR 2026 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2026, Daegu, South Korea |
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Neuro task-manager: enhancing well-being in the workplace using passive BCINAT 2025 - Neuroadaptive technology Conference, Apr 2025, Berlin, Germany. pp.1-3 |
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Evaluation of Body Parts Representations in Motion ReconstructionGRAPP 2025 - International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Feb 2025, Porto, Portugal. pp.1-12, ⟨10.5220/0013138200003912⟩ |
Neuromarkers of real touch vs. illusory touchCORTICO 2025 - 7e édition des Journées CORTICO (COllectif pour la Recherche Transdisciplinaire sur les Interfaces Cerveau-Ordinateur), May 2025, Lyon, France |
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Design and Evaluation of Pseudo-Haptic Techniques for Simulating Surface Stickiness in VRISMAR 2025 - IEEE International Symposium on Mixed and Augmented Reality, Oct 2025, Daejeon, South Korea. pp.1009-1019, ⟨10.1109/ISMAR67309.2025.00108⟩ |
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Neuromarkers of real touch vs. illusory touchCORTICO 2024 - Journées du COllectif pour la Recherche Transdisciplinaire sur les Interfaces Cerveau-Ordinateur, May 2024, Nancy, France. pp.1-2 |
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Towards End-User Customization of Haptic ExperiencesEuroHaptics 2024 - 14th International Conference on Human Haptic Sensing and Touch-Enabled Computer Applications, Jun 2024, Lille, France. pp.1-14 |
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Studying the influence of contact force on thermal perception at the fingertipEUROHAPTICS 2024 - 14th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, Jun 2024, Lille, France. pp.154-161, ⟨10.1007/978-3-031-70061-3_13⟩ |
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Avatar-Centered Feedback: Dynamic Avatar Alterations Can Induce Avoidance Behaviors to Virtual DangersISMAR 2024 - IEEE International Symposium on Mixed and Augmented Reality, Oct 2024, Seattle, WA, United States. pp.1-10 |
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Warm regards: Influence of thermal haptic feedback during social interactions in VRISMAR 2024 - IEEE International Symposium on Mixed and Augmented Reality, Oct 2024, Seattle (USA), United States. pp.1216-1225, ⟨10.1109/ISMAR62088.2024.00138⟩ |
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Examining the Effects of Teleportation on Semantic Memory of a Virtual Museum Compared to Natural WalkingICAT-EGVE 2024 - 34th International Conference on Artificial Reality and Telexistence & the 29th Eurographics Symposium on Virtual Environments, Dec 2024, Tsukuba, Japan. pp.1-10 |
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Cool Me Down: Effects of Thermal Feedback on Cognitive Stress in Virtual RealityEurohaptics 2024 - 14th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, Jun 2024, Lille, France. pp.433-439, ⟨10.1007/978-3-031-70061-3_35⟩ |
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Influence of rotation gains on unintended positional drift during virtual steering navigation in virtual reality30th ACM Symposium on Virtual Reality Software and Technology (VRST), ACM, Oct 2024, Trier, Germany. pp.1 - 10, ⟨10.1145/3641825.3687734⟩ |
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MultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators?Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023), Oct 2023, Sidney, Australia. pp.1-10 |
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Persuasive Vibrations: Effects of Speech-Based Vibrations on Persuasion, Leadership, and Co-Presence During Verbal Communication in VRVR 2023 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2023, Shanghai, China. pp.1-9, ⟨10.1109/VR55154.2023.00070⟩ |
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Tangible Avatar : Enhancing Presence and Embodiment During Seated Virtual Experiences with a Prop-Based ControllerISMAR 2023 - 22nd IEEE International Symposium on Mixed and Augmented Reality, Oct 2023, Sydney, Australia. pp.1-6, ⟨10.1109/ISMAR-Adjunct60411.2023.00121⟩ |
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Single trial classification of the level of presence in VRCortico 2023 - COllectif pour la Recherche Transdisciplinaire sur les Interfaces Cerveau-Ordinateur, May 2023, Paris, France. pp.1 |
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Fostering empathy in social Virtual Reality through physiologically based affective haptic feedbackWHC 2023 - IEEE World Haptics Conference, Michaël Wiertlewski; Astrid Kappers, Jul 2023, Delft, Netherlands |
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Can You Find Your Way? Comparing Wayfinding Behaviour Between Reality and Virtual RealityICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Dec 2023, Dublin, Ireland. pp.1-10 |
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Studying the Role of Self and External Touch in the Appropriation of Dysmorphic HandsISMAR 2022 - 21st IEEE International Symposium on Mixed and Augmented Reality, Oct 2022, Singapore, Singapore. pp.1-10, ⟨10.1109/ISMAR55827.2022.00024⟩ |
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The Rubber Slider Metaphor: Visualisation of Temporal and Geolocated DataVRW 2022 - IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, Mar 2022, Christchurch, New Zealand. pp.904-905, ⟨10.1109/VRW55335.2022.00303⟩ |
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Electrotactile Patterns for Single Finger Interactions in VREuroHaptics 2022 - International Conference on Haptics: Science, Technology, Applications, May 2022, Hamburg, Germany. pp.498-500, ⟨10.1007/978-3-031-06249-0⟩ |
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Timeline Design Space for Immersive Exploration of Time-Varying Spatial 3D DataVRST 2022 - 28th ACM Symposium on Virtual Reality Software and Technology, Nov 2022, Tsukuba, Japan. pp.1-11, ⟨10.1145/3562939.3565612⟩ |
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Design and Evaluation of Electrotactile Rendering Effects for Finger-Based Interactions in Virtual RealityVRST - 28th ACM Symposium on Virtual Reality Software and Technology, Nov 2022, Tsukuba, Japan. pp.1-11, ⟨10.1145/3562939.3565634⟩ |
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Within or Between? Comparing Experimental Designs for Virtual Embodiment StudiesProceedings of the IEEE Conference on Virtual Reality (VR 2022), Mar 2022, Christchurch, New Zealand. pp.1-10, ⟨10.1109/VR51125.2022.00037⟩ |
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Towards “Avatar-Friendly” 3D Manipulation Techniques: Bridging the Gap Between Sense of Embodiment and Interaction in Virtual RealityCHI 2021 - Conference on Human Factors in Computing Systems, May 2021, Yokohama, Japan. pp.1-14, ⟨10.1145/3411764.3445379⟩ |
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Electrotactile Feedback For Enhancing Contact Information in Virtual RealityICAT-EGVE 2021 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Sep 2021, Sankt Augustin, Germany. ⟨10.2312/egve.20211331⟩ |
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Alfred: the Haptic Butler On-Demand Tangibles for Object Manipulation in Virtual Reality using an ETHDWHC 2021 IEEE World Haptics Conference, Jul 2021, Montreal, France. pp.373-378, ⟨10.1109/WHC49131.2021.9517250⟩ |
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Design and Evaluation of Three Selection Techniques for Tightly Packed 3D Objects in Cell Lineage Specification in BotanyGI 2021 - Graphics Interface, May 2021, Mississauga, Canada. pp.213--223, ⟨10.20380/GI2021.33⟩ |
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Studying the Influence of Translational and Rotational Motion on the Perception of Rotation Gains in Virtual EnvironmentsSUI 2021 - Symposium on Spatial User Interaction, Nov 2021, Virtual Event, United States. pp.1-12, ⟨10.1145/3485279.3485282⟩ |
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Introducing Mental Workload Assessment for the Design of Virtual Reality Training ScenariosVR 2020 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Virtual, United States. pp.662-671, ⟨10.1109/VR46266.2020.00089⟩ |
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Towards Real-Time Recognition of Users' Mental Workload Using Integrated Physiological Sensors Into a VR HMDISMAR 2020 - IEEE International Symposium on Mixed and Augmented Reality, Nov 2020, Virtual, Brazil. pp.1-13 |
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Studying the Inter-Relation Between Locomotion Techniques and Embodiment in Virtual RealityIEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2020, Arrecife, Brazil. pp.1-10 |
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Influence of Threat Occurrence and Repeatability on the Sense of Embodiment and Threat Response in VRICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Dec 2020, Florida, United States. pp.1-9 |
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The impact of stylization on face recognitionSAP 2020 - ACM Symposium on Applied Perception, Sep 2020, Virtual, United States. pp.1-9, ⟨10.1145/3385955.3407930⟩ |
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Detecting System Errors in Virtual Reality Using EEG Through Error-Related PotentialsVR 2020 - 27th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Atlanta, United States. pp.653-661, ⟨10.1109/VR46266.2020.00088⟩ |
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Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual EnvironmentsEuroVR 2020 - 17th EuroVR International Conference, Nov 2020, Valencia, Spain. pp.20-40, ⟨10.1007/978-3-030-62655-6_2⟩ |
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Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?ISMAR 2020 - 19th IEEE International Symposium on Mixed and Augmented Reality, Nov 2020, Recife, Brazil. pp.124-133, ⟨10.1109/ISMAR50242.2020.00028⟩ |
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3Dexterity: Finding your place in a 3-armed worldVRW 2020 - IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, Mar 2020, Atlanta, United States. pp.521-522, ⟨10.1109/VRW50115.2020.00112⟩ |
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Does the Control Law Matter? Characterization and Evaluation of Control Laws for Virtual Steering NavigationICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Dec 2020, Florida, United States. pp.1-10 |
Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation BehaviourVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, Japan. pp.680-689, ⟨10.1109/VR.2019.8797721⟩ |
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Studying Exocentric Distance Perception in Optical See-Through Augmented RealityISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Oct 2019, Beijing, China. pp.1-8 |
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Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual RealityVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, Japan. pp.227-236, ⟨10.1109/VR.2019.8797826⟩ |
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Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual RealityISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Oct 2019, Beijin, China. pp.1-12 |
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VR as a Content Creation Tool for Movie PrevisualisationVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, France. pp.303-311, ⟨10.1109/VR.2019.8798181⟩ |
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Defining Brain-Computer Interfaces: A Human-Computer Interaction PerspectiveGBCIC 2019 - 8th Graz Brain-Computer Interface Conference, Sep 2019, Graz, Austria. pp.1-4 |
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Studying the Mental Effort in Virtual Versus Real EnvironmentsVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, France. pp.809-816, ⟨10.1109/VR.2019.8798029⟩ |
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Climb, Fly, Stack: Design of Tangible and Gesture-Based Interfaces for Natural and Efficient InteractionVR 2018 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2018, Reutlingen, Germany. pp.856-857, ⟨10.1109/VR.2018.8446244⟩ |
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Virtual Shadows for Real Humans in a CAVE: Influence on Virtual Embodiment and 3D InteractionSAP ’18 - ACM Symposium on Applied Perception, Aug 2018, Vancouver, Canada. pp.1-8, ⟨10.1145/3225153.3225165⟩ |
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Studying the Sense of Embodiment in VR Shared ExperiencesVR 2018 - 25th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2018, Reutlingen, Germany. pp.273-280, ⟨10.1109/VR.2018.8448293⟩ |
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Haptic material": A Holistic Approach for Haptic Texture MappingEuroHaptics 2018 - Haptics: Science, Technology, and Applications, Jun 2018, Pisa, Italy. pp.37-45, ⟨10.1007/978-3-319-93399-3_4⟩ |
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Evaluation of AR Inconsistencies on AR Placement Tasks: A VR Simulation StudyEuroVR 2018 - International Conference on Virtual Reality and Augmented Reality, Oct 2018, London, United Kingdom. pp.190-210, ⟨10.1007/978-3-030-01790-3_12⟩ |
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KinesTouch: 3D Force-Feedback Rendering for Tactile SurfacesEuroVR 2018 - 15th International ConferenceVirtual Reality and Augmented Reality, Oct 2018, London, United Kingdom. pp.97-116, ⟨10.1007/978-3-030-01790-3_6⟩ |
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AGENT: Automatic Generation of Experimental Protocol RuntimeACM Symposium on Virtual Reality Software and Technology (VRST), Nov 2017, Gothenburg, Sweden |
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Spatial and rotation invariant 3D gesture recognition based on sparse representationIEEE Symposium on 3D User Interfaces, Mar 2017, Los Angeles, United States. pp.158 - 167, ⟨10.1109/3DUI.2017.7893333⟩ |
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FlexiFingers: Multi-Finger Interaction in VR Combining Passive Haptics and Pseudo-HapticsIEEE Symposium on 3D User Interfaces, Mar 2017, Los Angeles, United States |
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Can I Think of Something Else when Using a BCI? Cognitive Demand of an SSVEP-based BCIACM Conference on Human Factors in Computing Systems, May 2017, Denver, United States. pp.5120-5125, ⟨10.1145/3025453.3026037⟩ |
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Brain-Computer Interfaces and Augmented Reality: A State of the ArtGraz Brain-Computer Interface Conference, Sep 2017, Graz, Austria. ⟨10.3217/978-3-85125-533-1-82⟩ |
Investigating neurophysiological correlates of covert attention in soccer goalkeepersWCSS 2017 - World Conference on Science and Soccer, May 2017, Rennes, France. pp.1 |
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GiAnt: stereoscopic-compliant multi-scale navigation in VEsACM Conference on Virtual Reality Software and Technology, Nov 2016, Munich, Germany. pp.269-277, ⟨10.1145/2993369.2993391⟩ |
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Take-over control paradigms in collaborative virtual environments for trainingACM Symposium on Virtual Reality Software and Technology (VRST), 2016, Munich, Germany |
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Influence of Error Rate on Frustration of BCI UsersAVI'16 - International Working Conference on Advanced Visual Interfaces, Jun 2016, Bari, Italy. pp.248--251, ⟨10.1145/2909132.2909278⟩ |
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The role of interaction in virtual embodiment: Effects of the virtual hand representationIEEE Virtual Reality, Mar 2016, Greenville, United States. pp.3-10, ⟨10.1109/VR.2016.7504682⟩ |
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Virtual Proxemics: Locomotion in the Presence of Obstacles in Large Immersive Projection EnvironmentsProceedings of IEEE Virtual Reality Conference, Mar 2015, Arles, France. pp.75 - 80 |
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Distance Estimation in Large Immersive Projection Systems, RevisitedProceedings of IEEE Virtual Reality Conference, Mar 2015, Arles, France |
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Adaptive Navigation for Virtual EnvironmentsIEEE Symposium on 3D User Interfaces, Mar 2014, Minneapolis, United States. pp.91-94 |
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The Virtual Mitten: A novel interaction paradigm for visuo-haptic manipulation of objects using grip forceIEEE Symposium on 3D User Interfaces, Mar 2014, Minneapolis, United States. pp.59-66, ⟨10.1109/3DUI.2014.6798843⟩ |
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Audio-Visual Attractors for Capturing Attention to the Screens When Walking in CAVE SystemsSonic interaction with a virtual orchestra of factory machinery, IEEE VR, Mar 2014, Minneapolis, United States. pp.1-4 |
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Collaborative Pseudo-Haptics: Two-User Stiffness Discrimination Based on Visual FeedbackEurohaptics 2014, 2014, Versailles, France. pp.49 - 54, ⟨10.1007/978-3-662-44196-1_7⟩ |
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A novel 3D carousel based on pseudo-haptic feedback and gestural interaction for virtual showcasingIEEE Symposium on 3D User Interfaces, Mar 2013, Orlando, United States. pp.55 - 58, ⟨10.1109/3DUI.2013.6550197⟩ |
A Novel Approach for Pseudo-Haptic Textures Based on Curvature InformationEuroHaptics 2012, Jun 2012, Tampere, Finland. ⟨10.1007/978-3-642-31401-8_1⟩ |
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Design and evaluation of 3D cursors and motion parallax for the exploration of desktop virtual environmentsIEEE Symposium on 3D User Interfaces 2012, Billinghurst, Mark and Jr., Joseph J. LaViola and Lécuyer, Anatole, Mar 2012, Orange County, United States. pp.69-76, ⟨10.1109/3DUI.2012.6184186⟩ |
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Overcoming Eye-Hand Visibility Mismatch in 3D Pointing SelectionVRST 2008 - 15th ACM Symposium on Virtual Reality Software and Technology, Oct 2008, Bordeaux, France. pp.4, ⟨10.1145/1450579.1450588⟩ |
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NeuroTaskManager: Using BCI to improve Worker's HealthCORTICO 2025 - 7e édition des Journées CORTICO (COllectif pour la Recherche Transdisciplinaire sur les Interfaces Cerveau-Ordinateur), May 2025, Lyon, France. pp.1-2, 2025 |
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Avatar et Sentiment d'Incarnation : Étude de la préférence relative entre l'apparence, le contrôle et le point de vueWorkshop sur les Affects, Compagnons artificiels et Interactions, Jun 2020, Saint Pierre d'Oléron, France |
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An Interactive System for Analyzing Plant Embryo Cell DivisionPosters of IEEE Visualization, Oct 2020, Salt Lake City, United States. 2020 |
Toward Application-Driven VR Systems: Analysis of Head and Hand 3D Motions in a Specific CAVE-based ApplicationIEEE Symposium on 3D User Interfaces, 3DUI 2017, poster session, Mar 2017, Los Angeles, United States |
Complexity and Scientific ChallengesBruno Arnaldi; Pascal Guitton; Guillaume Moreau. Virtual Reality and Augmented Reality - Myths and Realities, chapitre 3, ISTE - Wiley, pp.123-216, 2018, 9781119341031. ⟨10.1002/9781119341031.ch3⟩ |
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Brain-Computer Interfaces for Human–Computer InteractionMaureen Clerc; Laurent Bougrain; Fabien Lotte. Brain-Computer Interfaces 1: Foundations and Methods, Wiley-ISTE, 2016, 9781848218260 |
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The “Infinite Loop” Towards Adaptive 3D User InterfacesGraphics [cs.GR]. Université Rennes I, 2021 |