Mathieu Desbrun
- La Géometrie au Service du Numérique (GEOMERIX)
- Département d'informatique de l'École polytechnique (X-DEP-INFO)
- Institut National de Recherche en Informatique et en Automatique (Inria)
Présentation
After obtaining a PhD in computer graphics in Grenoble, France, Desbrun joined Caltech as a postdoctoral fellow in 1998. He joined the CS department at the University of Southern California as an Assistant Professor in January 2000, where he remained for four years in charge of the GRAIL lab. He then became an Associate Professor at Caltech in the CS department in 2003, where he started the Applied Geometry lab and was awarded the ACM SIGGRAPH New Researcher award. He took on administrative duties after he became a full professor, becoming the founding chair of the Computing + Mathematical Sciences department and the director of the Information Science and Technology initiative from 2009 to 2015. More recently, he received an International Chair from France's Inria, has been the Technical Papers Chair for the ACM SIGGRAPH 2018 conference, spent a sabbatical year at ShanghaiTech in the School of Information Science and Technology, was elected as ACM Fellow in 2020, and became a SIGGRAPH Academy member in 2021. He is now part of the Geomerix research team that he cofounded, both as a researcher at Inria Saclay, and a Professor at Ecole Polytechnique, where he focuses on geometry-driven numerics, covering data analysis, machine learning, and simulation
Domaines de recherche
Publications
Publications
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Efficient and Scalable Spatial Regularization of Optimal TransportSIGGRAPH ASIA Conference Papers 2025, Dec 2025, Hong Kong, China. pp.1-10, ⟨10.1145/3757377.3763976⟩ |
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ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel DiffusionCVPR 2025 - IEEE/CVF Conference on Computer Vision and Pattern Recognition, Jun 2025, Nashville (Tenessee), United States |
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PoNQ: a Neural QEM-based Mesh RepresentationCVPR 2024 - IEEE/CVF Conference on Computer Vision and Pattern Recognition, Jun 2024, Seattle, United States |
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Somigliana Coordinates: an elasticity-derived approach for cage deformationSIGGRAPH 2023 - Special Interest Group on Computer Graphics and Interactive Techniques Conference, ACM SIGGRAPH, Aug 2023, Los Angeles, CA, United States. pp.1-8, ⟨10.1145/3588432.3591519⟩ |
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VoroMesh: Learning Watertight Surface Meshes with Voronoi DiagramsICCV 2023 - International Conference on Computer Vision, Oct 2023, Paris, France |
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Go Green: General Regularized Green’s Functions for ElasticitySIGGRAPH 2022 - Special Interest Group on Computer Graphics and Interactive Techniques Conference, Aug 2022, Vancouver BC, Canada. pp.1-8, ⟨10.1145/3528233.3530726⟩ |
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Planar Shape Detection at Structural ScalesIEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2018, Salt Lake City, United States |
Time-Varying Surface Reconstruction of an Actor’s PerformanceAdvances in Visual Computing. ISVC 2015, Dec 2015, Los Angeles, United States. pp.92-101, ⟨10.1007/978-3-319-27857-5_9⟩ |
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Parameterization of Generalized Primal-Dual TriangulationsInternational Meshing Roundtable, Oct 2011, Paris, France. pp.237-253 |
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Designing Quadrangulations with Discrete Harmonic FormsEUROGRAPHICS Symposium on Geometry Processing, 2006, Cagliary, Italy |
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Dynamic Real-Time Deformations using Space and Time Adaptive SamplingComputer Graphics Proceedings, 2001, Los Angeles, California, United States |
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Adaptive Simulation of Soft Bodies in Real-TimeComputer Animation 2000, 2000, Philadelphie, United States. pp.133-144 |
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Interactive multiresolution animation of deformable modelsEurographics Workshop on Computer Animation and Simulation, 1999, Milan, Italy |
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Animation multirésolution interactive d'objets déformableJournées AFIG, 1999, Reims, France. 10 p |
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Simulating Landslides for Natural Disaster Prevention9th Eurographics Workshop on Computer Animation and Simulation (EGCAS'98), 1998, Lisbonne, Portugal |
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Active Implicit Surface for AnimationGraphics Interface, the Canadian Human-Computer Communications Society, Jun 1998, Vancouver, Canada. pp.143--150 |
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Peau Implicite Active pour l'Habillage de Modèles Très Déformables5ème Journées de l'Association Française d'Informatique Graphique (AFIG'97), Dec 1997, Rennes, France |
Plateforme d'expérimentation pour la modélisation par surfaces implicitesmodeleurs géométriques '97, 1997, Grenoble, France |
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Smoothed Particles: A new paradigm for animating highly deformable bodiesEurographics Workshop on Computer Animation and Simulation (EGCAS), Aug 1996, Poitiers, France. pp.61--76 |
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Animation d'objets déformables à l'aide de surfaces implicitesjournées du groupe de travail Animation et Simulation (GTAS), Jan 1996, Strasbourg, France |
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Adaptive Sampling of Implicit Surfaces for Interactive Modeling and AnimationImplicit Surfaces, Apr 1995, Grenoble, France. pp.319-325 |
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Animating Soft Substances with Implicit SurfacesThe 22nd Annual Conference on Computer Graphics (SIGGRAPH'95), ACM SIGGRAPH, Aug 1995, Los Angeles, United States. pp.287--290, ⟨10.1145/218380.218456⟩ |
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Highly deformable material for animation and collision processing5th Eurographics Workshop on Computer Animation and Simulation (EGCAS'94), Sep 1994, Oslo, Norway. pp.89-102 |
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Simulation de matière hautement déformable3ème Journées du Groupe de Travail Animation et Simulation (GTAS), Oct 1994, Villeneuve d'Ascq, France |
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Illustrator's Depth: Monocular Layer Index Prediction for Image Decomposition2026 |
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Modélisation et Animation de Matériaux Hautement Déformables en Synthèse d'ImagesModélisation et simulation. Institut National Polytechnique de Grenoble - INPG, 1997. Français. ⟨NNT : ⟩ |
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Kitchen FictionJ. Rossignac and F. Sillion. Eurographics '96, Aug 1996, Poitiers, France |