Nicolas Holzschuch
Publications
Publications
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Computing Manifold Next-Event Estimation without Derivatives using the Nelder-Mead MethodEGSR 2024 - 35th edition of Eurographics Symposium on Rendering, Jul 2024, London, United Kingdom. pp.1-9, ⟨10.2312/sr.20241156⟩ |
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Unbiased Caustics Rendering Guided by Representative Specular PathsASIA 2022 - 15th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, Dec 2022, Daegu, South Korea. pp.1-8, ⟨10.1145/3550469.3555381⟩ |
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Joint SVBRDF Recovery and Synthesis From a Single Image using an Unsupervised Generative Adversarial NetworkEGSR 2020 - The 31th Eurographics Symposium on Rendering (DL-only Track), Jun 2020, London / Virtual, United Kingdom. pp.1-14, ⟨10.2312/sr.20201136⟩ |
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Correlation between micro-structural features and color of nanocrystallized powders of hematiteAIC 2020 - Association Internationale de la Couleur / Couleur Naturelles - Couleurs Numériques, Nov 2020, Avignon, France. pp.1-7 |
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Rendering transparent materials with a complex refractive index: semi-conductor and conductor thin layersMAM 2019 - 7th annual Workshop on Material Appearance Modeling, Jul 2019, Strasbourg, France. pp.13-16, ⟨10.2312/mam.20191306⟩ |
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A Compact Representation for Multiple Scattering in Participating Media using Neural NetworksSiggraph 2018 Talks, Aug 2018, Vancouver, Canada. pp.1-2, ⟨10.1145/3214745.3214758⟩ |
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Precomputed Multiple Scattering for Light Simulation in Participating MediumSiggraph 2017 Talk, Jul 2017, Los Angeles, United States. pp.Article No. 35, ⟨10.1145/3084363.3085037⟩ |
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The Effects of Digital Cameras Optics and Electronics for Material AcquisitionWorkshop on Material Appearance Modeling, Jun 2017, Helsinki, Finland. pp.1-4 |
PBVLT: a point based method for volumetric light transport computation in participating media with refractive boundariesGroupe de Travail Rendu du GDR IG RV, Feb 2016, Paris, France |
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Estimating Local Beckmann Roughness for Complex BSDFsACM Siggraph talks, Jul 2016, Anaheim, CA, United States. ⟨10.1145/2897839.2927416⟩ |
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Capturing Spatially Varying Anisotropic Reflectance Parameters using Fourier AnalysisGraphics Interface Conference 2016, Jun 2016, Victoria, BC, Canada. pp.65-73, ⟨10.20380/GI2016.09⟩ |
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Point-Based Light Transport for Participating Media with Refractive BoundariesEurographics Symposium on Rendering 2016 - Experimental Ideas & Implementations, Jun 2016, Dublin, Ireland. ⟨10.2312/sre20161216⟩ |
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Identifying diffraction effects in measured reflectancesEurographics Workshop on Material Appearance Modeling, Jun 2015, Darmstadt, Germany. pp.31-34, ⟨10.2312/mam.20151201⟩ |
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Open Archives and the Invisible College: driving forces towards a new publication modelDagstuhl Perspectives Workshop: Publication Culture in Computing Research, Schloss Dagstuhl - Leibniz Center for Informatics, Nov 2012, Dagstuhl, Germany. ⟨10.4230/DagRep.2.11.20⟩ |
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Interactive rendering of acquired materials on dynamic geometry using bandwidth predictionI3D - ACM Siggraph Symposium on Interactive 3D Graphics and Games, ACM Siggraph, Mar 2012, Costa Mesa, United States. pp.127-134, ⟨10.1145/2159616.2159637⟩ |
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Multiscale Feature-Preserving Smoothing of Tomographic DataACM SIGGRAPH 2011 Posters, ACM, Aug 2011, Vancouver, Canada. pp.Article No. 63, ⟨10.1145/2037715.2037786⟩ |
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Real-Time Rough RefractionACM Siggraph Symposium on Interactive 3D Graphics and Games (I3D), Feb 2011, San Francisco, United States. pp.111-118, ⟨10.1145/1944745.1944764⟩ |
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Screen-Space Percentage-Closer Soft ShadowsACM SIGGRAPH 2010 Posters, Jul 2010, Los Angeles, CA, United States. pp.133, ⟨10.1145/1836845.1836987⟩ |
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Fast Non-Linear Projections using Graphics HardwareI3D '08 - ACM Symposium on Interactive 3D Graphics and Games, Feb 2008, Redwood City, CA, United States. pp.107-114, ⟨10.1145/1342250.1342267⟩ |
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Création de storyboards dynamiques pour la visualisation d'animations21èmes journées de l'Association Française d'Informatique Graphique (AFIG), Nov 2008, Toulouse, France |
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Efficient Stream Reduction on the GPUWorkshop on General Purpose Processing on Graphics Processing Units, Oct 2007, Boston, United States |
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Whitted Ray-Tracing for Dynamic Scenes using a Ray-Space Hierarchy on the GPUSymposium on Rendering, Rendering Techniques 2007, Jun 2007, Grenoble, France. pp.99-110, ⟨10.2312/EGWR/EGSR07/099-110⟩ |
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Wavelet Radiance Transport for Interactive Indirect LightingRendering Techniques 2006 (Eurographics Symposium on Rendering), Jun 2006, Nicosia, Cyprus. pp.161-171, ⟨10.2312/EGWR/EGSR06/161-171⟩ |
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Réflexions spéculaires en temps réel sur des surfaces lisses18èmes journées de l' Association Française d'Informatique Graphique (AFIG), Nov 2005, Strasbourg, France |
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Combining Higher-Order Wavelets and Discontinuity Meshing: a Compact Representation for RadiosityEurographics Symposium on Rendering 2004 - EGSR 2004, Jun 2004, Norrköping, Sweden. pp.275-286 |
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Organisation Automatique de Scènes 3D17èmes journées de l' Association Françcaise d'Informatique Graphique (AFIG), Nov 2004, Poitiers, France |
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A survey of real-time soft-shadow algorithmsEurographics State-of-the-art reports, Sep 2003, Granada, Spain |
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Space-time hierarchical radiosity with clustering and higher-order waveletsEurographics Short Presentations, Sep 2001, Manchester, United Kingdom |
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Wavelet Radiosity on Arbitrary Planar SurfacesRendering Techniques 2000 (Eurographics Workshop on Rendering), Jun 2000, Brno, Czech Republic. pp.161-172 |
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Advanced Radiosity: Complex Scenes and Glossy ReflectionsEurographics Tutorial, Aug 1999, Milano, Italy |
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Gestion efficace des polygones complexes pour la radiosité6ème Journées de l'Association Française d'Informatique Graphique, AFIG, Dec 1998, Dunkerque, France. 10 p |
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Accurate Computation of the Radiosity Gradient with Constant and Linear EmittersRendering Techniques 1995 (Eurographics Symposium on Rendering), Jun 1995, Dublin, Ireland. pp.186-195 |
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An Efficient Progressive Refinement Strategy for Hierarchical RadiosityPhotorealistic Rendering Techniques (Eurographics Workshop on Rendering), Jun 1994, Darmstadt, Germany. pp.357-372 |
Vers une radiosité évoluant en temps réelJournées Groplan 1992, Nov 1992, Nantes, France |
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Patrimalp, Science of Heritage : perspectives on cultural artworksWorld meeting « Heritage Sciences and Technologies, 13-16 Février 2019, Paris, Feb 2019, Paris, France |
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Accurately Detecting Symmetries of 3D ShapesACM. SGP 2005 - Eurographics Symposium on Geometry Processing (Poster session), Jul 2005, Vienna, Austria |
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Le contrôle de l'erreur dans la méthode de radiosité hiérarchiqueInterface homme-machine [cs.HC]. Université Joseph-Fourier - Grenoble I, 1996. Français. ⟨NNT : ⟩ |
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Simulation Photoréaliste de l'éclairage en Synthèse d'ImagesComputer Science [cs]. Université Joseph-Fourier - Grenoble I, 2007 |
Radiosité et Synthèse d'ImagesSynthèse d'image et réalité virtuelle [cs.GR]. 1994 |
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Un modèle de BRDF bi-échelle combinant : Diffraction et Micro-facettesJournée "Tout sur les BRDF", Jun 2017, Poitiers, France |