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Sébastien George
Full Professor in Computer Science, Le Mans University, Head of LIUM Lab
197
Documents
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Towards Linking Tool Functionalities to Processes of Collaborative LearningISLS (International Society of the Learning Sciences) annual meeting 2023, International Society of the Learning Sciences (ISLS), Jun 2023, Montréal, Canada
Conference papers
hal-04176094v1
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Le Chaudron Magique : un jeu en Réalité Mixte pour l'apprentissage des fractions en autonomieEnvironnement Informatique pour l'Apprentissage Humain (EIAH), Jun 2023, Brest, France
Conference papers
hal-04133364v1
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De la modélisation des indicateurs pour l'apprentissage à la capitalisation par les utilisateurs11ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain, Jun 2023, Brest, France
Conference papers
hal-04155236v1
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Un framework de conception pour des générateurs d'activités de jeu variées et adaptées11ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain, Jun 2023, Brest, France
Conference papers
hal-04152004v1
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Towards an Authoring Tool to Help Teachers Create Mobile Collaborative Learning Games for Field Trips17th European Conference on Technology Enhanced Learning (EC-TEL), Sep 2022, Toulouse, France. pp.550-557, ⟨10.1007/978-3-031-16290-9_49⟩
Conference papers
hal-03782522v1
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A Conceptual Framework for Creating Mobile Collaboration Tools17th European Conference on Technology Enhanced Learning (ECTEL), Sep 2022, Toulouse, France. pp.601-607, ⟨10.1007/978-3-031-16290-9_56⟩
Conference papers
hal-03782795v1
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Towards A Comprehensive Framework for Situated Collaborative Learning ToolsDoctoral Consortium of the17th European Conference on Technology Enhanced Learning (EC-TEL), Sep 2022, Toulouse, France
Conference papers
hal-03782838v1
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Learning Indicator Capitalization: Protocol for Needs Gathering and User-Centered Design22nd International Conference on Advanced Learning Technologies (ICALT), Jul 2022, Bucarest, Romania. pp.71-73, ⟨10.1109/ICALT55010.2022.00028⟩
Conference papers
hal-03781252v1
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A Design Space of Educational Authoring Tools for Augmented RealityGames and Learning Alliance conference (GALA), Nov 2022, Tampere, Finland. pp.63 - 73, ⟨10.1007/978-3-031-22124-8_25⟩
Conference papers
hal-03885430v1
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A comparative analysis of approaches to design and capitalize data indicators18th International Conference Cognition and Exploratory Learning in Digital Age, Oct 2021, Virtual, Portugal
Conference papers
hal-03463835v1
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Analysis of Mixed Reality Tools for Learning Math in Primary and Secondary SchoolInternational Conference on Games and Learning Alliance, Dec 2020, Laval (virtual), France. pp.112-121, ⟨10.1007/978-3-030-63464-3_11⟩
Conference papers
hal-03143836v1
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TurtleTablet : un jeu collaboratif et tangible sur tablette pour l'initiation à la programmationDidapro – DidaSTIC, Feb 2020, Lille, France. pp.92-101
Conference papers
hal-02466479v1
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Keycube: Text Entry Evaluation with a Cubic DeviceCHI '20: CHI Conference on Human Factors in Computing Systems - Late Breaking Work, Apr 2020, Honolulu, United States. pp.1-9, ⟨10.1145/3334480.3382837⟩
Conference papers
hal-02942093v1
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Mixed Reality at Work: Health, Social and Ethical ImplicationCHI'20, Workshop on Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality Research in HCI, Apr 2020, Honolulu, Hawaii, United States
Conference papers
hal-04033129v1
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Design of a Motion-Based Evaluation Process in any Unity 3D Simulation for Human LearningInternational Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP), Feb 2020, Valletta, Malta. pp.137-148, ⟨10.5220/0008989001370148⟩
Conference papers
hal-02454695v1
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Modeling and Evaluating of Human 3d+t Activities in Virtual EnvironmentThe 14th European Conference on Technology Enhanced Learning, Sep 2019, Delft, Netherlands. pp.696-700, ⟨10.1007/978-3-030-29736-7_69⟩
Conference papers
hal-02298496v1
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Keycube is a Kind of Keyboard (k 3)2019 CHI Conference, May 2019, Glasgow, United Kingdom. pp.1-4, ⟨10.1145/3290607.3313258⟩
Conference papers
hal-02264937v1
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Simulation Tools for the Design of Virtual Training Environments1st International Conference for Multi-Area Simulation - ICMASim 2019, Oct 2019, Angers, France. pp.293-298, ⟨10.3389/978-2-88963-088-2⟩
Conference papers
hal-02355233v1
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Materializing Conception and Deployment Phases of a cMOOC ScenarioEMOOCs, May 2019, Naples, Italy. pp.20-26
Conference papers
hal-02122317v1
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Albiziapp: a Web, Collaborative and Gamified Tool Dedicated to Tree mapping and learningGames and Learning Alliance conference (GALA), Nov 2019, Athènes, Greece. pp.287-297, ⟨10.1007/978-3-030-34350-7_28⟩
Conference papers
hal-02310074v1
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Toward Discreet Interactions and Publicly Explicit Activities1st Workshop on Challenges Using Head-Mounted Displays in Shared and Social Spaces, ACM CHI Conference on Human Factors in Computing Systems 2019, May 2019, Glasgow, United Kingdom
Conference papers
hal-02264939v1
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Virtual Interactive Tablet to Support Vocational Training in Immersive Environment3rd International Conference on Human Computer Interaction Theory and Applications, Feb 2019, Prague, Czech Republic. pp.145-152, ⟨10.5220/0007456201450152⟩
Conference papers
hal-02265235v1
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Design and Operationalization of Connectivist Activities: an Approach through Business Process ManagementThe 14th European Conference on Technology Enhanced Learning, Sep 2019, Delft, Netherlands. pp.251-265, ⟨10.1007/978-3-030-29736-7_19⟩
Conference papers
hal-02170576v1
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Lessons Learned from the Development of a Mobile Learning Game Authoring ToolGames and Learning Alliance Conference, GALA, Nov 2019, Athens, Greece. pp.201-210, ⟨10.1007/978-3-030-34350-7_20⟩
Conference papers
hal-02314683v2
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A Toolkit for Exploring Augmented Reality Through Construction with Children20th IEEE Symposium on Virtual and Augmented Reality, Oct 2018, Foz do Iguaçu, Brazil. pp.106-113, ⟨10.1109/SVR.2018.00026⟩
Conference papers
hal-02264911v1
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TurtleTable: Learn the Basics of Computer Algorithms with Tangible InteractionsGames and Learning Alliance Conference, GALA, Dec 2018, Palermo, Italy. pp.291-300
Conference papers
hal-01949520v1
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Enhancing Human Learning of Motions: An Approach Through ClusteringEC-TEL 2018, Sep 2018, Leeds, United Kingdom. pp.591-595, ⟨10.1007/978-3-319-98572-5_52⟩
Conference papers
hal-02001863v1
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De l’innovation pédagogique à la recherche : un outil collaboratif utilisant la réalité augmentée, au service de l’apprentissage de la Check-List utilisée au bloc opératoireDeuxième colloque pour la recherche en santé - Quelles approches disciplinaires pour éclairer les pratiques de la clinique, de la formation et du management ?, CHU de Nantes, Sep 2018, Nantes, France
Conference papers
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Clustering and Analysis of User Motions to Enhance Human Learning: A First Study Case with the Flip Bottle ChallengeIn 15th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) 2018, Oct 2018, Budapest, Hungary. pp.145-152
Conference papers
hal-02002381v1
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Approche et outils pour assister la scénarisation pédagogique des cMOOCs8 ème conférence sur les Environnements Informatiques pour l'Apprentissage Humain, Jun 2017, Strasbourg, France. pp.185-196
Conference papers
hal-01647740v1
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Augmented human mind: case of reasoningthe 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2017 ACM International Symposium on Wearable Computers, Sep 2017, Maui, United States. pp.717-723, ⟨10.1145/3123024.3129273⟩
Conference papers
hal-02264940v1
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Apprentissage des Mouvements Humain en Situation Informatisée: Avantages, Limites et Perspectives Apportées par l'Approche Automatique8ème conférence des Environnements Informatiques pour l’Apprentissage Humain (EIAH 2017), Jun 2017, Strasbourg, France. pp.137-148
Conference papers
hal-01713082v1
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Conception, développement et évaluation de jeux sérieux immersifsAtelier EduIHM, conférence IHM 2017, Aug 2017, Poitiers, France
Conference papers
hal-02538689v1
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MIREDGE : un outil communautaire pour l’implémentation d’interactions immersives29ème conférence francophone sur l'Interaction Homme-Machine, AFIHM, Aug 2017, Poitiers, France. 3 p
Conference papers
hal-01577688v1
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A Model to Assist Pedagogical Scenario Building Process in cMOOCs2017 IEEE 17th International Conference on Advanced Learning Technologies (ICALT), 2017, Timisouara, Romania
Conference papers
hal-01646823v1
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TurtleTable : apprendre les bases de la programmation avec des interfaces tangiblesConférence IHM 2017, Journée EduIHM, Aug 2017, Poitiers, France
Conference papers
hal-01938542v2
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Comprendre la logique de l’exécution d’un programme à l’aide d’interactions tangibleAtelier Apprentissage Instrumenté de l'Informatique, ORPHEE RDV, Jan 2017, Font-Romeu, France
Conference papers
hal-01938575v1
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Design of a Component-Based Mobile Learning Game Authoring ToolGames and Learning Alliance conference, Dec 2017, Lisbonne, Portugal. pp.208-217
Conference papers
hal-01635581v1
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Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-Surface Environments16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Mumbai, India. pp.202-222, ⟨10.1007/978-3-319-67687-6_14⟩
Conference papers
hal-01597913v1
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A Nested Design Approach for Mobile Learning GamesWorld Conference on Mobile and Contextual Learning, Oct 2017, Larnaca, Cyprus. pp.1-4
Conference papers
hal-01925212v2
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Supporting Decision-making Activities in Multi-Surface Learning EnvironmentsProceedings of the 9th International Conference on Computer Supported Education (CSEDU 2017), Apr 2017, Porto, Portugal. pp.70-81
Conference papers
hal-01493815v1
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It's Not How You Stand, It's How You Move: F-formations and Collaboration Dynamics in a Mobile Learning GameIn Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '16). ACM, New York, NY, USA, Sep 2016, Florence, Italy. pp.318-329, ⟨10.1145/2935334.2935343⟩
Conference papers
hal-01363632v1
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Conception d'applications ludo-éducatives mobiles en botaniqueLudovia 2016, Aug 2016, Ax-les-Thermes, France
Conference papers
hal-01546798v1
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Meta Serious Game: Supporting Creativity Sessions for Mobile Serious GamesEuropean Conference on Game Based Learning ECGBL, Oct 2016, Paisley, United Kingdom. pp.407-415
Conference papers
hal-01383204v1
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From Idea to Reality: Extensive and Executable Modeling Language for Mobile Learning Games European Conference on Technology Enhanced Learning,, Sep 2016, Lyon, France. pp.428 - 433, ⟨10.1007/978-3-319-45153-4_38⟩
Conference papers
hal-01383208v1
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cMOOC: How to Assist Teachers in Integrating Motivational Aspects in Pedagogical Scenarios?1st International Conference on Stakeholders and Information Technology in Education (SAITE), Jul 2016, Guimarães, Portugal. pp.72-81, ⟨10.1007/978-3-319-54687-2_7⟩
Conference papers
hal-01625379v1
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Mobile Learning Game Authoring Tools: Assessment, Synthesis and ProposalsEuropean Games and Learning Alliance conference, GALA, Dec 2016, Utrech, Netherlands. pp.281-291, ⟨10.1007/978-3-319-50182-6_25⟩
Conference papers
hal-01938470v2
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CARTON Project: Do-It-Yourself Approach to Turn a Smartphone into a Smart Eyewearthe 14th International Conference on Advances in Mobile Computing and Multi Media (MoMM 16), Nov 2016, Singapore, Singapore. pp.128-136, ⟨10.1145/3007120.3007134⟩
Conference papers
hal-02264936v1
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Toward a Play Management System for Play-Based LearningEuropean Conference on Technology Enhanced Learning,, Sep 2016, Lyon, France. pp.484 - 489, ⟨10.1007/978-3-319-45153-4_47⟩
Conference papers
hal-01383214v1
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F-formations and Collaboration Dynamics Study for Designing Mobile Collocation18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI 2016) , Sep 2016, Florence, Italy. pp.1138-1141, ⟨10.1145/2957265.2962656⟩
Conference papers
hal-01387991v1
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Immersion and Persistence: Improving Learners’ Engagement in Authentic Learning Situations11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Sep 2016, Lyon, France. pp.410-415, ⟨10.1007/978-3-319-45153-4_35⟩
Conference papers
hal-01388000v1
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Technologies sémantiques pour l’apprentissage de la botanique en mobilitéSemWebPro 2016, Nov 2016, Paris, France
Conference papers
hal-01547083v1
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A Player Model for Adaptive Gamification in Learning EnvironmentsAIED 2015, Jun 2015, Madrid, Spain. pp. 297-306
Conference papers
hal-01165497v1
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Towards an Efficient Mobile Learning Games Design ModelEuropean Conference on Game Based Learning EGCBL, Oct 2015, Steinkjer, Norway. pp.276-285
Conference papers
hal-01383195v1
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Fondements et caractérisation des jeux épistémiques numériques pervasifs7ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2015), Jun 2015, Agadir, Maroc. pp.41-52
Conference papers
hal-01405931v1
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Approche pour la recommandation de ressources pédagogiques basée sur les liens sociaux7ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2015), Jun 2015, Agadir, Maroc. pp.192-203
Conference papers
hal-01405948v1
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Motivation and Engagement in MOOCs: How to Increase Learning Motivation by Adapting Pedagogical Scenarios?EC-TEL 2015, Sep 2015, Tolède, Spain. pp.556-559, ⟨10.1007/978-3-319-24258-3_58⟩
Conference papers
hal-01646708v1
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Recommendation of Learning Resources Based on Social RelationsCSEDU 2015 - Proceedings of the 7th International Conference on Computer Supported Education, May 2015, Lisbon, Portugal. pp.425-432, ⟨10.5220/0005452304250432⟩
Conference papers
hal-01205730v1
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Eléments pour la conception de Jeux Educatifs sur Mobile7ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2015), Jun 2015, Agadir, Maroc. pp.312-323
Conference papers
hal-01405960v1
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MOOC : Assister les enseignants dans l'intégration des ressorts de motivation dans les scénarios pédagogiques7ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2015), Jun 2015, Agadir, Maroc. pp.450-452
Conference papers
hal-01405988v1
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Modèles de jeux sérieux collaboratifs et mobilesConférence Environnements Informatiques pour l’Apprentissage Humain, EIAH, Jun 2015, Agadir, Maroc. pp.306-311
Conference papers
hal-01167551v1
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Modèle de joueur pour la ludification adaptative d'une plateforme d'apprentissageEIAH 2015, Sébastien George, Gaëlle Molinari, Jun 2015, Agadir, Maroc. pp. 348-359
Conference papers
hal-01165489v1
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DDART, a Dynamic Dashboard for Collection, Analysis and Visualization of Activity and Reporting Traces9th European Conference on Technology Enhanced Learning (EC-TEL 2014), Graz, Austria, 16-19 September 2014, Sep 2014, Graz, Austria. pp.440-445, ⟨10.1007/978-3-319-11200-8_39⟩
Conference papers
hal-01130922v1
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Supporting Teachers to Design and Use Mobile Collaborative Learning GamesInternational Conference on Mobile Learning, Feb 2014, Madrid, Spain. pp.3-10
Conference papers
hal-00957625v1
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Enseignant à l’heure du numérique : rôles et instrumentationConférence invitée au colloque JOCAIR (Journées Communication et Apprentissage Instrumentés en Réseau), 2014, Paris, France
Conference papers
hal-01433252v1
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Motivation for Learning: Adaptive Gamification for Web-based Learning Environments6th International Conference on Computer Supported Education (CSEDU 2014), Apr 2014, Barcelona, Spain. pp.117-125
Conference papers
hal-01130791v1
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DDART: An awareness system to favor reflection during project-based learning4th Workshop on Awareness and Reflection in Technology-Enhanced Learning (ARTEL 2014) in conjunction with the 9th European Conference on Technology Enhanced Learning (EC-TEL 2014), Sep 2014, Graz, Austria. pp.81-83
Conference papers
hal-01134626v1
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Interactive Surface Composition Based on Arduino in Multi-Display Environmentsthe Ninth ACM International Conference on Interactive Tabletops and Surfaces, Nov 2014, Dresden, Germany. pp.369-374, ⟨10.1145/2669485.2669548⟩
Conference papers
hal-01313181v1
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Vers une ludification personnalisée dans une plateforme d’Ancrage Mémoriel®Atelier "Serious games, jeux épistémiques numériques", 6ème Conférence Nationale sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2013), May 2014, Toulouse, France. pp.19-23
Conference papers
hal-01134690v1
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A Framework to Adapt Gamification in Learning Environments9th European Conference on Technology Enhanced Learning (EC-TEL 2014), Sep 2014, Graz, Austria. pp.578-579
Conference papers
hal-01130795v1
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Evaluating Learning Games during their ConceptionEuropean Conference on Game Based Learning, ECGBL, Oct 2014, Berlin, Germany
Conference papers
hal-01079601v1
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Toward Personalised Gamification for Learning Environments4th Workshop on Motivational and Affective Aspects in Technology Enhanced Learning (MATEL 2013) in conjonction with EC-TEL 2013, Sep 2013, Paphos, Cyprus
Conference papers
hal-00869210v1
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An Environment to Support Collaborative Learning by Modding8th European Conference on Technology Enhanced Learning (EC-TEL 2013), Sep 2013, Paphos, Cyprus. pp.111-124
Conference papers
hal-00869190v1
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Approche qualitative pour identifier et qualifier l'engagement des joueurs à partir de leurs traces d'interactionConférence en Ingénierie des Connaissances (IC 2013), Jul 2013, Lille, France. 16 p
Conference papers
hal-01134721v1
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Identifying Learner’s Engagement in Learning Games: a Qualitative Approach based on Learner’s Traces of Interaction5th International Conference on Computer Supported Education (CSEDU 2013), May 2013, Aachen, Germany. pp.339-350, ⟨10.5220/0004386903390350⟩
Conference papers
hal-01339159v1
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Instrumentation de la scénarisation d'activités pédagogiques s'appuyant sur des artéfacts tactiles.Atelier EIAH 2013 "Pratiques de conception autour des plateformes de formation existantes", May 2013, Toulouse, France. pp.15-23
Conference papers
halshs-00859443v1
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Using Traces to Qualify Learner's Engagement in Game-Based Learning13th IEEE International Conference on Advanced Learning Technologies (ICALT 2013), Jul 2013, Beijing, China. pp.87-91
Conference papers
hal-00854614v1
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An Architecture to Combine Activity Traces and Reporting Traces to Support Self-Regulation Processes13th IEEE International Conference on Advanced Learning Technologies (ICALT 2013), Jul 2013, Beijing, China. pp.432-436, ⟨10.1109/ICALT.2013.30⟩
Conference papers
hal-00854601v1
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Raising awareness on Archaeology: A Multiplayer Game-Based Approach with Mixed Reality7th European Conference on Games Based Learning (ECGBL 2013), Oct 2013, Porto, Portugal. pp.336-343
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Identifying Learner's Engagement in Learning Games: a Qualitative Approach based on Learner's Traces of Interaction5th International Conference on Computer Supported Education (CSEDU 2013), May 2013, Aachen, Germany. pp.339-350
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Combinaison de traces d'activités et de reporting pour soutenir des processus d'autorégulation6ème Conférence Nationale sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH 2013), May 2013, Toulouse, France. pp.267-278
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Raising student awareness of the scientific approach in Archaeology: A Game-Based ApproachThe Proceedings of The 7th European Conference on Games Based Learning, 2013, Porto, Portugal. pp.336-343
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An Authoring Tool to Assist the Design of Mixed Reality Learning Games.7th European Conference on Technology Enhanced Learning (EC-TEL 2012), Nov 2013, Saarbrücken, Germany. pp.441-446
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Using Collaborative Activities on Tabletops to Enhance Learning and Knowledge TransferIEEE 12th International Conference on Advanced Learning Technologies (ICALT 2012), Jul 2012, Rome, Italy. pp.610-612, ⟨10.1109/ICALT.2012.73⟩
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A Study on User’s Perception in E-learning Security and Privacy IssuesIEEE 12th International Conference on Advanced Learning Technologies (ICALT 2012), Jul 2012, Rome, Italy. pp.88-89, ⟨10.1109/ICALT.2012.145⟩
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Exploring the Potential of Tabletops for Collaborative Learning11th International Conference on Intelligent Tutoring Systems (ITS 2012), Jun 2012, Chania, Crete, Greece. pp.632-633, ⟨10.1007/978-3-642-30950-2_96⟩
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Comment évaluer la qualité d'un Learning Game pendant sa conception ?Conférence Technologies de l'Information et de la Communication pour l'Enseignement, TICE'2012, Dec 2012, Lyon, France. pp.80-90
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Learning Game 2.0: Support for Game Modding as a Learning Activity6th European Conference on Games Based Learning (ECGBL 2012), Oct 2012, Cork, Ireland. pp.340-347
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Learning game 2.0 : Support à l'Apprentissage Collaboratif par la Modification de Jeux VidéoConférence TICE 2012, Dec 2012, Lyon, France. pp.98-109
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Un profil d'application de LOM pour les Serious GamesEnvironnements Informatiques pour l'Apprentissage Humain, Conférence EIAH'2011, 2011, Belgique. pp.81-94
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Les formalismes de scénarisation pédagogique existants permettent-ils de scénariser des learning games en réalité mixte ?EIAH 2011 (Environnements Informatiques pour l'Apprentissage Humain), May 2011, Mons, Belgique. pp.59-61
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Using Learning Tracking Data to Support Students’ Self-MonitoringInternational Conference on Computer Supported Education, May 2011, Noordwijkerhout, Netherlands. pp.46-55, ⟨10.5220/0003307500460055⟩
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Using Students’ Tracking Data in E-learning: Are We Always Aware of Security and Privacy ConcernsIEEE International Conference on Information and Education Technology, May 2011, Guiyang, Guizhou, China. pp.10-14, ⟨10.1109/ICCSN.2011.6013764⟩
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Can we use Existing Pedagogical Specifications to Design Mixed Reality Learning Games ?ECGBL 2011, 5th European Conference on Games-Based Learning,, Oct 2011, Athens, Greece. pp.440-448
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Introducing mobility in serious games: enhancing situated and collaborative Learning14th International Conference on Human-Computer Interaction (HCI 2011), Jul 2011, Orlando, United States. pp.12-20, ⟨10.1007/978-3-642-21619-0_2⟩
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Environnement Web multi-acteurs pour la conception de Serious GamesJournée scientifique « Conception des EIAH à l'ère du Web 2.0 et à l'aube du 3.0 », Jul 2010, Amiens, France. pp.15 - 20
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Tools and Methods for Efficiently Designing Serious GamesEuropean Conference on Games Based Learning, ECGBL, 2010, Copenhagen, Denmark. pp.226-234
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Tracking Human-Computer Interactions in E-Learning: An Application to Computer Mediated CommunicationsInternational conference on Interfaces and Human Computer Interaction (IHCI), 2010, Freiburg, Germany. pp.163-170
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Rôles du tuteurWorkshop " Instrumentation des activités du tuteur : Environnements de supervision, usages et ingénierie ", Conférence EIAH 2009, Jun 2009, Le Mans, France. pp.15-22
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Apprentissage et communications contextuelles en situation de mobilitéTICE Méditérranée (TICEMED'09), 2009, Milan, Italy
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Outil de gestion des connaissances d'une Interconnexion de Communautés de Pratique20es Journées Francophones d'Ingénierie des Connaissances, May 2009, HAMMAMET, Tunisie. pp.25-36
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Projet innovant inter-promotions et en partenariat avec une entrepriseRencontres Pédagogie et Formations d'Ingénieurs, Mar 2009, Toulouse, France. pp.305-311
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Towards Industrialized Conception and Production of Serious GamesICTE INTERNATIONAL CONFERENCE ON TECHNOLOGY AND EDUCATION, Jun 2009, Paris, France. pp.1016 - 1020
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Students' Tracking Data: an Approach for Efficiently Tracking Computer Mediated Communications in Distance LearningInternational Conference on Advanced Learning Technologies, Jul 2008, Santander, Spain. p. 783-787
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A Closer Look at Tracking Human & Computer Interactions in Web-based CommunicationsIEEE 6th International Conference on Human System Learning (ICHSL 2008), May 2008, Toulouse, France. p. 31-40
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Tracer, analyser et visualiser les activités de communications médiatisées des apprenantsColloque JOCAIR 2008 (Journées Communication et Apprentissage Instrumentées en Réseau), Aug 2008, Amiens, France. p.251-263
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Situations d'apprentissage collectives instrumentées : étude de pratiques dans l'enseignement supérieur3ème Conférence en Environnement Informatique pour l'Apprentissage Humain (EIAH 2007), Lausanne, Suisse, 27-29 Juin 2007,, Jun 2007, Lausanne, Suisse. pp.185-196
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TE-Cap : une plate-forme support au partage et à la capitalisation d'expériences entre tuteurs3ème conférence en Environnement Informatique pour l'Apprentissage Humain (EIAH 2007), Jun 2007, Lausanne, Suisse. p. 185-196
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Tracking, Analyzing, and Visualizing Learners' Activities on Discussion ForumsInternational Conference on Web-based Education (WBE 2007), Mar 2007, Chamonix, France. pp.649-656
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Tracking, Analyzing, and Visualizing Learners’ Activities on Discussion ForumASTED International Conference on Web-based Education (IASTED WBE), 2007, Chamonix, France. pp.649--656
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A Platform to Support a Virtual Community of Tutors in Experience CapitalizingWeb Based Communities Conference (WBC 2007), Feb 2007, Salamanca, Spain. p. 103-110
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Instrumented Collective Learning Situations (ICLS): the Gap between Theoretical Research and Observed Practices.18th Internationale Conference on Society for Information Technology and Teacher Education (SITE 2007), Mar 2007, San Antonio, United States. pp.895-901
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Building Intelligent Web-based System for Efficiently Tracking Learner's Communication Activities on Discussion Forums4th IEEE International Conference on Innovations in Information Technology (Ino 2007), Nov 2007, Dubai, United Arab Emirates, France. p. 148-152
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Communication in Web-Based Learning Environments: For Better Collecting and Exploiting Learners' Tracking Data4th IADIS International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2007), Dec 2007, Algarve, Portugal. p. 219-226
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Keeping Tracks of Users' Activities on Discussion Forum: Reflection and ProposalLearning Through Online Exchanges: Tools, Tasks, Interactions, Multimodality, Corpora (EPAL 2007), Jun 2007, Grenoble, France. http://w3.u-grenoble3.fr/epal/dossier/06_act/pdf/may.pdf
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A Web-based System for Observing and Analyzing Computer Mediated CommunicationsIEEE/WIC/ACM International Conference on Web Intelligence (WI 2006), Dec 2006, Hong Kong, China. pp.983-986
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A System to Support Tutors in Adapting Distance Learning Situations to Students2nd International Conference on Web Information Systems (WEBIST 2006), Apr 2006, Setúbal, Portugal. p. 261-267
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Design of an Assistance Tool to Support the Tutor in the Setting-up of Learning Situations17th Information Resources Management Association International Conference (IRMA 2006), May 2006, Washington, United States. p. 424-427
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Caractérisation des Situations d'Apprentissage Collectives et Instrumentées dans le supérieurColloque de la 8ème Biennale de l'éducation, Apr 2006, Lyon, France
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Virtual Learners Behaviours in Educational Business GamesConference on Technology Enhanced Learning, Sep 2006, Crete, Greece, Greece. pp.287-301, ⟨10.1007/11876663_23⟩
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Conception d'un système d'aide au tuteur à la préparation de situations d'apprentissage2èmes rencontres des Sciences et Technologies de l'Information (ASTI 2005), Oct 2005, Clermont-Ferrand, France. 4 p
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Complexité des situations pédagogiques e-learning dans un contexte multiculturelColloque TICE Méditerranée 2004, Nov 2004, Nice, France
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Contextualizing Discussions in Distance Learning SystemsInternational Conference on Advanced Learning Technologies, 2004, Joensuu, Finland. pp.226-230, ⟨10.1109/ICALT.2004.1357408⟩
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An approach to automatic analysis of learners' social behavior during computer-mediated synchronous conversationsIntelligent Tutoring Systems, ITS'02, 2002, Biarritz, France. pp.630-640
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Un environnement pédagogique dédié aux projets collectifs à distance intégrant une assistance aux apprenants et au chef de projetTechnologies de l'Information et de la Communication dans les Enseignements d'ingénieurs et dans l'industrie, Nov 2002, Villeurbanne, France. pp.289-295
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Nouveaux modèles de forums pour la formation en ligneColloque du CIRTA 2002 "Les multiples facettes du téléapprentissage", 2002, Québec, Canada
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SPLACH: a Computer Environment Supporting Distance Project-Based LearningWorld Conference on Educational Multimedia, Hypermedia & Telecommunications ED-MEDIA 2002, 2002, Denver (USA), Unknown Region
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Des outils spécialisés pour une activité située: Problème de méthodologieColloque du CIRTA "Les multiples facettes du téléapprentissage", 2002, Québec, Canada
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Développement d'un point de vue instrumental sur la réalisation de banques de ressources pédagogiquesColloque du CIRTA "Les multiples facettes du téléapprentissage", 2002, Québec, Canada
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Project-Based Learning as a Basis for a CSCL Environment: an Example in Educational RoboticsFirst European Conference on Computer-Supported Collaborative Learning (Euro-CSCL 2001), 2001, Maastricht (Netherland), Unknown Region. pp.269-276
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Une approche automatique pour l'analyse automatique de comportements sociaux d'apprenants lors de conversations synchrones médiatiséesCoopération Innovation & Technologies (CITE 2001), 2001, Troyes, France. pp.171-186
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Un environnement support de projets collectifs entre apprenants : SPLACHActes des sixièmes journées francophones Environnements Interactifs d'Apprentissage avec Ordinateur (EIAO'2001), 2001, Paris, France. pp.49-60
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Computer-Supported Project Pedagogy in a Distributed Collaborative Learning EnvironmentAIED'99, 1999, Le Mans, France. pp.679-681
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Computer-Supported Collaborative Learning in Educational RoboticsWorkshop 4: Educational Robotics, International Conference of Artificial Intelligence in Education, 1999, Le Mans, France. pp.57--66
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A Multi-Agent System for Distance Support in Educationnal RoboticsTelecommunications for Education and Training, 1999, Gjøvik, Norway. pp.311--318
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Computer-Supported Distance Learning : An Example in Educational RoboticsNinth International PEG Conference, 1999, Exeter (England), Unknown Region. pp.344--353
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Computer Aided Learning in Industrial Machine SchedulingCAAE'97, 1997, Kraków, Poland. pp.70-77
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Recommandation de ressources pédagogiques dans les réseaux sociaux en ligneJournée Scientifique "Systèmes de recommandation et réseaux sociaux", Oct 2014, Chambéry, France. 2014
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Actes de la 7ème conférence sur les Environnements Informatiques pour l'Apprentissage Humain468 p., 2015, ISBN 978-2-9552774-0-9
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Évaluation dans le jeux sérieux, Numéro spécial de la revue STICEF2014
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Actes des secondes rencontres jeunes chercheurs en Environnements Informatiques pour l'Apprentissage Humain, 2008, 160 p.Université Lille, 160 p., 2008
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Conceptions et usages des plates-formes de formationINRP, pp.378, 2006
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TECHNOLOGY ENHANCED LEARNING OF MOTIONS BASED ON A CLUSTERING APPROACHPedro Isaias; Demetrios G. Sampson; Dirk Ifenthaler. Technology Supported Innovations in School Education, Springer International Publishing, pp.51-70, 2020, Cognition and Exploratory Learning in the Digital Age, 978-3-030-48196-4. ⟨10.1007/978-3-030-48194-0_4⟩
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Games, Simulations, Immersive Environments, and Emerging TechnologiesTatnall A. Encyclopedia of Education and Information Technologies, Springer International Publishing, pp.1-10, 2019, 978-3-319-60013-0. ⟨10.1007/978-3-319-60013-0_36-1⟩
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Toward an Adaptive Gamification System for Learning EnvironmentsSusan Zvacek; Maria Teresa Restivo; James Uhomoibhi; Markus Helfert. Computer Supported Education, 510, Springer, pp 115-129, 2015, Communications in Computer and Information Science, 978-3-319-25768-6. ⟨10.1007/978-3-319-25768-6_8⟩
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Bridging the Gap Between Human Communications and Distance Learning ActivitiesAlkhalifa, Eshaa M.(ed.). COGNITIVELY INFORMED SYSTEM, Utilizing Practical Approaches to Enrich Information Presentation and Transfer, IGI Publishing, IDEA Group Inc., pp.102-116, 2006
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Démarche de projet, micro-robots modulaires et logiciel d'apprentissage dans le cadre de l'enseignement des systèmes automatisés au collègeVermillon et al. Produire en technologie à l'école et au collège, INRP, pp.117-168, 2005, Didactiques, Apprentissage, enseignements, 2-7342-1021-5
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Un environnement informatique de support à une pédagogie de projet dans un contexte d'apprentissage à distance en robotique pédagogiqueTaurisson A. and Senteni A. Pédagogies.net, 328, Presses de l'Université du Québec, pp.73-102, 2003, 2-7605-1227-4
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Handheld Controller DeviceFrance, Patent n° : WO/2020/212866. 2020, https://patentscope.wipo.int/search/fr/detail.jsf?docId=WO2020212866
Patents
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Interactions et communications contextuelles dans les environnements informatiques pour l'apprentissage humainInterface homme-machine [cs.HC]. INSA de Lyon, 2010
Habilitation à diriger des recherches
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A 3D Descriptive Model for Designing Multimodal Feedbacks in any Virtual Environment for Gesture LearningProceedings of the 18th International Conference on Software Technologies (ICSOFT), SCITEPRESS - Science and Technology Publications, pp.84-95, 2023, 978-989-758-665-1. ⟨10.5220/0012081000003538⟩
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IHM avancées pour l’apprentissageWorkshop in conjonction with EIAH 2011, Mons, Belgique, Université de Mons, pp.61, 2011
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